


#include <iostream>
using namespace std;
typedef int ElemType;
typedef struct LNode
{
ElemType data;
struct LNode *next;
} LNode, *LinkList;
bool InitList(LinkList &L)
{
L = (LNode *)malloc(sizeof(LNode));
if (L == NULL)
{
return false;
}
L->next = NULL;
return true;
}
bool ListInsert(LinkList &L, int i, ElemType e)
{
if (i < 1)
{
return false;
}
LNode *p = L;
int j = 0;
p = L;
while (p != NULL && j < i - 1)
{
p = p->next;
j++;
}
if (p == NULL)
{
return false;
}
LNode *s = (LNode *)malloc(sizeof(LNode));
s->data = e;
s->next = p->next;
p->next = s;
return true;
}
bool ListDelete(LinkList &L, int i, ElemType &e)
{
if (i < 1)
{
return false;
}
LNode *p = L;
int j = 0;
p = L;
while (p != NULL && j < i - 1)
{
p = p->next;
j++;
}
if (p == NULL)
{
return false;
}
if (p->next == NULL)
{
return false;
}
LNode *q = p->next;
e = q->data;
p->next = q->next;
free(q);
return true;
}
void ListTraverse(LinkList L)
{
LNode *p = L->next;
while (p != NULL)
{
cout << p->data << " ";
p = p->next;
}
cout << endl;
}
void ReverseList(LinkList &L)
{
LNode *p = L->next;
LNode *q = NULL;
LNode *r = NULL;
L->next = NULL;
while (p != NULL)
{
q = L->next;
L->next = p;
r = p->next;
p->next = q;
p = r;
}
}
int main()
{
LinkList L;
InitList(L);
for (int i = 1; i <= 10; i++)
{
ListInsert(L, i, i);
}
ListTraverse(L);
ReverseList(L);
ListTraverse(L);
ReverseList(L);
ElemType e;
ListDelete(L, 3, e);
ListTraverse(L);
ListDelete(L, 1, e);
ListTraverse(L);
return 0;
}