unity 加载BMP格式图片数据流
创建BMPLoader.cs
此方法是用来将数据流解析成texture,BMP数据流不同于其他图片数据,所以需要特殊处理
#region License and Information
/*****
*
* BMPLoader.cs
*
* This is a simple implementation of a BMP file loader for Unity3D.
* Formats it should support are:
* - 1 bit monochrome indexed
* - 2-8 bit indexed
* - 16 / 24 / 32 bit color (including "BI_BITFIELDS")
* - RLE-4 and RLE-8 support has been added.
*
* Unless the type is "BI_ALPHABITFIELDS" the loader does not interpret alpha
* values by default, however you can set the "ReadPaletteAlpha" setting to
* true to interpret the 4th (usually "00") value as alpha for indexed images.
* You can also set "ForceAlphaReadWhenPossible" to true so it will interpret
* the "left over" bits as alpha if there are any. It will also force to read
* alpha from a palette if it's an indexed image, just like "ReadPaletteAlpha".
*
* It's not tested well to the bone, so there might be some errors somewhere.
* However I tested it with 4 different images created with MS Paint
* (1bit, 4bit, 8bit, 24bit) as those are the only formats supported.
*
* 2017.02.05 - first version
* 2017.03.06 - Added RLE4 / RLE8 support
* 2021.01.21 - Fixed RLE4 bug; Fixed wrongly reading bit masks for indexed images.
* 2021.01.22 - Addes support for negative heights (top-down images) The actual
* flipping happens once at the Texture2D conversion.
*
* Copyright (c) 2017 Markus Göbel (Bunny83)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*****/
#endregion License and Information
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System;
namespace B83.Image.BMP
{
public enum BMPComressionMode : int
{
BI_RGB = 0x00,
BI_RLE8 = 0x01,
BI_RLE4 = 0x02,
BI_BITFIELDS = 0x03,
BI_JPEG = 0x04,
BI_PNG = 0x05,
BI_ALPHABITFIELDS = 0x06,
BI_CMYK = 0x0B,
BI_CMYKRLE8 = 0x0C,
BI_CMYKRLE4 = 0x0D,
}
public struct BMPFileHeader
{
public ushort magic; // "BM"
public uint filesize;
public uint reserved;
public uint offset;
}
public struct BitmapInfoHeader
{
public uint size;
public int width;
public int height;
public ushort nColorPlanes; // always 1
public ushort nBitsPerPixel; // [1,4,8,16,24,32]
public BMPComressionMode compressionMethod;
public uint rawImageSize; // can be "0"
public int xPPM;
public int yPPM;
public uint nPaletteColors;
public uint nImportantColors;
public int absWidth { get { return Mathf.Abs(width); } }
public int absHeight { get { return Mathf.Abs(height); } }
}
public class BMPImage
{
public BMPFileHeader header;
public BitmapInfoHeader info;
public uint rMask = 0x00FF0000;
public uint gMask = 0x0000FF00;
public uint bMask = 0x000000FF;
public uint aMask = 0x00000000;
public List<Color32> palette;
public Color32[] imageData;
public Texture2D ToTexture2D()
{
var tex = new Texture2D(info.absWidth, info.absHeight);
if (info.height < 0)
FlipImage();
tex.SetPixels32(imageData);
tex.Apply();
return tex;
}
// flip image if height is negative
internal void FlipImage()
{
if (info.height > 0)
return;
int w = info.absWidth;
int h = info.absHeight;
int h2 = h / 2;
for (int y = 0; y < h2; y++)
{
for (int x = 0, o1 = y * w, o2 = (h - y - 1) * w; x < w; x++, o1++, o2++)
{
var tmp = imageData[o1];
imageData[o1] = imageData[o2];
imageData[o2] = tmp;
}
}
info.height = h;
}
public void ReplaceColor(Color32 aColorToSearch, Color32 aReplacementColor)
{
var s = aColorToSearch;
for (int i = 0; i < imageData.Length; i++)
{
var c = imageData[i];
if (c.r == s.r && c.g == s.g && c.b == s.b && c.a == s.a)
imageData[i] = aReplacementColor;
}
}
public void ReplaceFirstPixelColor(Color32 aReplacementColor)
{
ReplaceColor(imageData[0], aReplacementColor);
}
public void ReplaceFirstPixelColorWithTransparency()
{
ReplaceFirstPixelColor(new Color32(0, 0, 0, 0));
}
}
public class BMPLoader
{
const ushort MAGIC = 0x4D42; // "BM" little endian
public bool ReadPaletteAlpha = false;
public bool ForceAlphaReadWhenPossible = false;
public BMPImage LoadBMP(string aFileName)
{
using (var file = File.OpenRead(aFileName))
return LoadBMP(file);
}
public BMPImage LoadBMP(byte[] aData)
{
using (var stream = new MemoryStream(aData))
return LoadBMP(stream);
}
public BMPImage LoadBMP(Stream aData)
{
using (var reader = new BinaryReader(aData))
return LoadBMP(reader);
}
public BMPImage LoadBMP(BinaryReader aReader)
{
BMPImage bmp = new BMPImage();
if (!ReadFileHeader(aReader, ref bmp.header))
{
Debug.LogError("Not a BMP file");
return null;
}
if (!ReadInfoHeader(aReader, ref bmp.info))
{
Debug.LogError("Unsupported header format");
return null;
}
if (bmp.info.compressionMethod != BMPComressionMode.BI_RGB
&& bmp.info.compressionMethod != BMPComressionMode.BI_BITFIELDS
&& bmp.info.compressionMethod != BMPComressionMode.BI_ALPHABITFIELDS
&& bmp.info.compressionMethod != BMPComressionMode.BI_RLE4
&& bmp.info.compressionMethod != BMPComressionMode.BI_RLE8
)
{
Debug.LogError("Unsupported image format: " + bmp.info.compressionMethod);
return null;
}
long offset = 14 + bmp.info.size;
aReader.BaseStream.Seek(offset, SeekOrigin.Begin);
if (bmp.info.nBitsPerPixel < 24)
{
bmp.rMask = 0x00007C00;
bmp.gMask = 0x000003E0;
bmp.bMask = 0x0000001F;
}
if (bmp.info.nBitsPerPixel > 8 && (bmp.info.compressionMethod == BMPComressionMode.BI_BITFIELDS || bmp.info.compressionMethod == BMPComressionMode.BI_ALPHABITFIELDS))
{
bmp.rMask = aReader.ReadUInt32();
bmp.gMask = aReader.ReadUInt32();
bmp.bMask = aReader.ReadUInt32();
}
if (ForceAlphaReadWhenPossible)
bmp.aMask = GetMask(bmp.info.nBitsPerPixel) ^ (bmp.rMask | bmp.gMask | bmp.bMask);
if (bmp.info.compressionMethod == BMPComressionMode.BI_ALPHABITFIELDS)
bmp.aMask = aReader.ReadUInt32();
if (bmp.info.nPaletteColors > 0 || bmp.info.nBitsPerPixel <= 8)
bmp.palette = ReadPalette(aReader, bmp, ReadPaletteAlpha || ForceAlphaReadWhenPossible);
aReader.BaseStream.Seek(bmp.header.offset, SeekOrigin.Begin);
bool uncompressed = bmp.info.compressionMethod == BMPComressionMode.BI_RGB ||
bmp.info.compressionMethod == BMPComressionMode.BI_BITFIELDS ||
bmp.info.compressionMethod == BMPComressionMode.BI_ALPHABITFIELDS;
if (bmp.info.nBitsPerPixel == 32 && uncompressed)
Read32BitImage(aReader, bmp);
else if (bmp.info.nBitsPerPixel == 24 && uncompressed)
Read24BitImage(aReader, bmp);
else if (bmp.info.nBitsPerPixel == 16 && uncompressed)
Read16BitImage(aReader, bmp);
else if (bmp.info.compressionMethod == BMPComressionMode.BI_RLE4 && bmp.info.nBitsPerPixel == 4 && bmp.palette != null)
ReadIndexedImageRLE4(aReader, bmp);
else if (bmp.info.compressionMethod == BMPComressionMode.BI_RLE8 && bmp.info.nBitsPerPixel == 8 && bmp.palette != null)
ReadIndexedImageRLE8(aReader, bmp);
else if (uncompressed && bmp.info.nBitsPerPixel <= 8 && bmp.palette != null)
ReadIndexedImage(aReader, bmp);
else
{
Debug.LogError("Unsupported file format: " + bmp.info.compressionMethod + " BPP: " + bmp.info.nBitsPerPixel);
return null;
}
return bmp;
}
private static void Read32BitImage(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
Color32[] data = bmp.imageData = new Color32[w * h];
if (aReader.BaseStream.Position + w * h * 4 > aReader.BaseStream.Length)
{
Debug.LogError("Unexpected end of file.");
return;
}
int shiftR = GetShiftCount(bmp.rMask);
int shiftG = GetShiftCount(bmp.gMask);
int shiftB = GetShiftCount(bmp.bMask);
int shiftA = GetShiftCount(bmp.aMask);
byte a = 255;
for (int i = 0; i < data.Length; i++)
{
uint v = aReader.ReadUInt32();
byte r = (byte)((v & bmp.rMask) >> shiftR);
byte g = (byte)((v & bmp.gMask) >> shiftG);
byte b = (byte)((v & bmp.bMask) >> shiftB);
if (bmp.bMask != 0)
a = (byte)((v & bmp.aMask) >> shiftA);
data[i] = new Color32(r, g, b, a);
}
}
private static void Read24BitImage(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
int rowLength = ((24 * w + 31) / 32) * 4;
int count = rowLength * h;
int pad = rowLength - w * 3;
Color32[] data = bmp.imageData = new Color32[w * h];
if (aReader.BaseStream.Position + count > aReader.BaseStream.Length)
{
Debug.LogError("Unexpected end of file. (Have " + (aReader.BaseStream.Position + count) + " bytes, expected " + aReader.BaseStream.Length + " bytes)");
return;
}
int shiftR = GetShiftCount(bmp.rMask);
int shiftG = GetShiftCount(bmp.gMask);
int shiftB = GetShiftCount(bmp.bMask);
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
uint v = aReader.ReadByte() | ((uint)aReader.ReadByte() << 8) | ((uint)aReader.ReadByte() << 16);
byte r = (byte)((v & bmp.rMask) >> shiftR);
byte g = (byte)((v & bmp.gMask) >> shiftG);
byte b = (byte)((v & bmp.bMask) >> shiftB);
data[x + y * w] = new Color32(r, g, b, 255);
}
for (int i = 0; i < pad; i++)
aReader.ReadByte();
}
}
private static void Read16BitImage(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
int rowLength = ((16 * w + 31) / 32) * 4;
int count = rowLength * h;
int pad = rowLength - w * 2;
Color32[] data = bmp.imageData = new Color32[w * h];
if (aReader.BaseStream.Position + count > aReader.BaseStream.Length)
{
Debug.LogError("Unexpected end of file. (Have " + (aReader.BaseStream.Position + count) + " bytes, expected " + aReader.BaseStream.Length + " bytes)");
return;
}
int shiftR = GetShiftCount(bmp.rMask);
int shiftG = GetShiftCount(bmp.gMask);
int shiftB = GetShiftCount(bmp.bMask);
int shiftA = GetShiftCount(bmp.aMask);
byte a = 255;
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
uint v = aReader.ReadByte() | ((uint)aReader.ReadByte() << 8);
byte r = (byte)((v & bmp.rMask) >> shiftR);
byte g = (byte)((v & bmp.gMask) >> shiftG);
byte b = (byte)((v & bmp.bMask) >> shiftB);
if (bmp.aMask != 0)
a = (byte)((v & bmp.aMask) >> shiftA);
data[x + y * w] = new Color32(r, g, b, a);
}
for (int i = 0; i < pad; i++)
aReader.ReadByte();
}
}
private static void ReadIndexedImage(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
int bitCount = bmp.info.nBitsPerPixel;
int rowLength = ((bitCount * w + 31) / 32) * 4;
int count = rowLength * h;
int pad = rowLength - (w * bitCount + 7) / 8;
Color32[] data = bmp.imageData = new Color32[w * h];
if (aReader.BaseStream.Position + count > aReader.BaseStream.Length)
{
Debug.LogError("Unexpected end of file. (Have " + (aReader.BaseStream.Position + count) + " bytes, expected " + aReader.BaseStream.Length + " bytes)");
return;
}
BitStreamReader bitReader = new BitStreamReader(aReader);
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
int v = (int)bitReader.ReadBits(bitCount);
if (v >= bmp.palette.Count)
{
Debug.LogError("Indexed bitmap has indices greater than it's color palette");
return;
}
data[x + y * w] = bmp.palette[v];
}
bitReader.Flush();
for (int i = 0; i < pad; i++)
aReader.ReadByte();
}
}
private static void ReadIndexedImageRLE4(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
Color32[] data = bmp.imageData = new Color32[w * h];
int x = 0;
int y = 0;
int yOffset = 0;
while (aReader.BaseStream.Position < aReader.BaseStream.Length - 1)
{
int count = (int)aReader.ReadByte();
byte d = aReader.ReadByte();
if (count > 0)
{
for (int i = (count / 2); i > 0; i--)
{
data[x++ + yOffset] = bmp.palette[(d >> 4) & 0x0F];
data[x++ + yOffset] = bmp.palette[d & 0x0F];
}
if ((count & 0x01) > 0)
{
data[x++ + yOffset] = bmp.palette[(d >> 4) & 0x0F];
}
}
else
{
if (d == 0)
{
x = 0;
y += 1;
yOffset = y * w;
}
else if (d == 1)
{
break;
}
else if (d == 2)
{
x += aReader.ReadByte();
y += aReader.ReadByte();
yOffset = y * w;
}
else
{
for (int i = (d / 2); i > 0; i--)
{
byte d2 = aReader.ReadByte();
data[x++ + yOffset] = bmp.palette[(d2 >> 4) & 0x0F];
if (x + 1 < w)
data[x++ + yOffset] = bmp.palette[d2 & 0x0F];
}
if ((d & 0x01) > 0)
{
data[x++ + yOffset] = bmp.palette[(aReader.ReadByte() >> 4) & 0x0F];
}
if ((((d - 1) / 2) & 1) == 0)
{
aReader.ReadByte(); // padding (word alignment)
}
}
}
}
}
private static void ReadIndexedImageRLE8(BinaryReader aReader, BMPImage bmp)
{
int w = Mathf.Abs(bmp.info.width);
int h = Mathf.Abs(bmp.info.height);
Color32[] data = bmp.imageData = new Color32[w * h];
int x = 0;
int y = 0;
int yOffset = 0;
while (aReader.BaseStream.Position < aReader.BaseStream.Length - 1)
{
int count = (int)aReader.ReadByte();
byte d = aReader.ReadByte();
if (count > 0)
{
for (int i = count; i > 0; i--)
{
data[x++ + yOffset] = bmp.palette[d];
}
}
else
{
if (d == 0)
{
x = 0;
y += 1;
yOffset = y * w;
}
else if (d == 1)
{
break;
}
else if (d == 2)
{
x += aReader.ReadByte();
y += aReader.ReadByte();
yOffset = y * w;
}
else
{
for (int i = d; i > 0; i--)
{
data[x++ + yOffset] = bmp.palette[aReader.ReadByte()];
}
if ((d & 0x01) > 0)
{
aReader.ReadByte(); // padding (word alignment)
}
}
}
}
}
private static int GetShiftCount(uint mask)
{
for (int i = 0; i < 32; i++)
{
if ((mask & 0x01) > 0)
return i;
mask >>= 1;
}
return -1;
}
private static uint GetMask(int bitCount)
{
uint mask = 0;
for (int i = 0; i < bitCount; i++)
{
mask <<= 1;
mask |= 0x01;
}
return mask;
}
private static bool ReadFileHeader(BinaryReader aReader, ref BMPFileHeader aFileHeader)
{
aFileHeader.magic = aReader.ReadUInt16();
if (aFileHeader.magic != MAGIC)
return false;
aFileHeader.filesize = aReader.ReadUInt32();
aFileHeader.reserved = aReader.ReadUInt32();
aFileHeader.offset = aReader.ReadUInt32();
return true;
}
private static bool ReadInfoHeader(BinaryReader aReader, ref BitmapInfoHeader aHeader)
{
aHeader.size = aReader.ReadUInt32();
if (aHeader.size < 40)
return false;
aHeader.width = aReader.ReadInt32();
aHeader.height = aReader.ReadInt32();
aHeader.nColorPlanes = aReader.ReadUInt16();
aHeader.nBitsPerPixel = aReader.ReadUInt16();
aHeader.compressionMethod = (BMPComressionMode)aReader.ReadInt32();
aHeader.rawImageSize = aReader.ReadUInt32();
aHeader.xPPM = aReader.ReadInt32();
aHeader.yPPM = aReader.ReadInt32();
aHeader.nPaletteColors = aReader.ReadUInt32();
aHeader.nImportantColors = aReader.ReadUInt32();
int pad = (int)aHeader.size - 40;
if (pad > 0)
aReader.ReadBytes(pad);
return true;
}
public static List<Color32> ReadPalette(BinaryReader aReader, BMPImage aBmp, bool aReadAlpha)
{
uint count = aBmp.info.nPaletteColors;
if (count == 0u)
count = 1u << aBmp.info.nBitsPerPixel;
var palette = new List<Color32>((int)count);
for (int i = 0; i < count; i++)
{
byte b = aReader.ReadByte();
byte g = aReader.ReadByte();
byte r = aReader.ReadByte();
byte a = aReader.ReadByte();
if (!aReadAlpha)
a = 255;
palette.Add(new Color32(r, g, b, a));
}
return palette;
}
}
public class BitStreamReader
{
BinaryReader m_Reader;
byte m_Data = 0;
int m_Bits = 0;
public BitStreamReader(BinaryReader aReader)
{
m_Reader = aReader;
}
public BitStreamReader(Stream aStream) : this(new BinaryReader(aStream)) { }
public byte ReadBit()
{
if (m_Bits <= 0)
{
m_Data = m_Reader.ReadByte();
m_Bits = 8;
}
return (byte)((m_Data >> --m_Bits) & 1);
}
public ulong ReadBits(int aCount)
{
ulong val = 0UL;
if (aCount <= 0 || aCount > 32)
throw new System.ArgumentOutOfRangeException("aCount", "aCount must be between 1 and 32 inclusive");
for (int i = aCount - 1; i >= 0; i--)
val |= ((ulong)ReadBit() << i);
return val;
}
public void Flush()
{
m_Data = 0;
m_Bits = 0;
}
}
}
调用方法
BMPLoader bmpLoader = new BMPLoader();
//imagebytes为bmp数据流
BMPImage bmpimage = bmpLoader.LoadBMP(imagebytes);
Raw.texture = bmpimage.ToTexture2D();