单项链表以及环链表
简单操作有: 1.创建 2.销毁 3.插入 4.删除 5.打印 6.修改 7.查询
主要是复杂操作:
一、找到中间节点位置
//算法:
// 快指针pFast每次走2步
// 慢指针pSlow每次走1步
// 快指针到达末尾时,慢指针所在的位置即为中间位置
LinkNode *FindMidLinkNode(LinkNode *pHead)
{
LinkNode *pFast = NULL;
LinkNode *pSlow = NULL;
pFast = pSlow = pHead->pNext;
while (pFast != NULL)
{
pFast = pFast->pNext;
if (NULL == pFast)
{
break;
}
pFast = pFast->pNext;
if (NULL == pFast)
{
break;
}
pSlow = pSlow->pNext;
}
return pSlow;
}
二、找到链表倒数第k个节点
//算法:
// 快指针先走k步
// 慢指针和快指针每次走1步(快指针总是领先慢指针k步)
// 当快指针走到末尾时,慢指针即指向链表倒数第k个节点
LinkNode *FindLastKthLinkNode(LinkNode *pHead, int k)
{
LinkNode *pFast = pHead->pNext;
LinkNode *pSlow = pHead->pNext;
int i = 0;
for (i = 0; i < k; i++)
{
pFast = pFast->pNext;
if (NULL == pFast)
{
break;
}
}
if (NULL == pFast)
{
return NULL;
}
while (pFast != NULL)
{
pSlow = pSlow->pNext;
pFast = pFast->pNext;
}
return pSlow;
}
三、倒置链表
int ReversalLinkList(LinkNode *pHead)
{
LinkNode *pTmpNode = NULL;
LinkNode *pInsertNode = NULL;
pTmpNode = pHead->pNext;
pHead->pNext = NULL;
pInsertNode = pTmpNode;
while (pTmpNode != NULL)
{
pTmpNode = pTmpNode->pNext;
pInsertNode->pNext = pHead->pNext;
pHead->pNext = pInsertNode;
pInsertNode = pTmpNode;
}
return 0;
}
四、冒泡排序
int BubbleSortLinkList(LinkNode *pHead)
{
LinkNode *pTmpNode1 = NULL;
LinkNode *pTmpNode2 = NULL;
LinkNode *pEnd = NULL;
DataType TmpData;
//如果链表没有节点或者只有1个节点返回0
if (NULL == pHead->pNext || NULL == pHead->pNext->pNext)
{
return 0;
}
while (1)
{
pTmpNode1 = pHead->pNext;
pTmpNode2 = pHead->pNext->pNext;
if (pTmpNode2 == pEnd)
{
break;
}
while (pTmpNode2 != pEnd)
{
if (pTmpNode1->Data > pTmpNode2->Data)
{
TmpData = pTmpNode1->Data;
pTmpNode1->Data = pTmpNode2->Data;
pTmpNode2->Data = TmpData;
}
pTmpNode1 = pTmpNode1->pNext;
pTmpNode2 = pTmpNode2->pNext;
}
pEnd = pTmpNode1;
}
return 0;
}
五、选择排序
类似暂定一个最小的 后面找到最小则和前面互换 循环比较
int SelectSortLinkList(LinkNode *pHead)
{
LinkNode *pTmpNode = NULL;
LinkNode *pMinNode = NULL;
LinkNode *pSwapNode = NULL;
DataType TmpData;
if (NULL == pHead->pNext)
{
return 0;
}
pSwapNode = pHead->pNext;
while (pSwapNode->pNext != NULL)
{
pMinNode = pSwapNode;
pTmpNode = pSwapNode->pNext;
while (pTmpNode != NULL)
{
if (pTmpNode->Data < pMinNode->Data)
{
pMinNode = pTmpNode;
}
pTmpNode = pTmpNode->pNext;
}
if (pMinNode != pSwapNode)
{
TmpData = pMinNode->Data;
pMinNode->Data = pSwapNode->Data;
pSwapNode->Data = TmpData;
}
pSwapNode = pSwapNode->pNext;
}
return 0;
}
最后还有一个环链表:如何判断一个链表是否有环?环长?环的入口位置?
(1)是否有环:快指针每次走2步,慢指针每次走1步,快慢指针相遇则说明有环
(2)如何计算环长:标记相遇的位置,让指针继续向后走,没走一步计算器自加,走回到标记位置,则计算器值即为环长
(3)如何计算环入口位置:将一个指针从第一个节点向后走,将一个指针从相遇点向后走,两个指针相遇的位置即为环入口的位置
//判断链表是否有环
//实现方式:
// 快指针每次走2步,慢指针每次走1步
// 两者能够相遇即为有环
LinkNode *IsHasCircle(LinkNode *pHead, int *pcnt)
{
LinkNode *pFast = NULL;
LinkNode *pSlow = NULL;
LinkNode *pTmpNode = NULL;
LinkNode *pNode1 = NULL;
LinkNode *pNode2 = NULL;
int ret = 0;
int cnt = 1;
pSlow = pFast = pHead->pNext;
while (1)
{
pFast = pFast->pNext;
if (NULL == pFast)
{
ret = 0;
break;
}
pFast = pFast->pNext;
if (NULL == pFast)
{
ret = 0;
break;
}
pSlow = pSlow->pNext;
if (pSlow == pFast)
{
ret = 1;
break;
}
}
if (1 == ret)
{
//获得环长
pTmpNode = pSlow->pNext;
while (pTmpNode != pSlow)
{
cnt++;
pTmpNode = pTmpNode->pNext;
}
*pcnt = cnt;
//获得环入口位置
pNode1 = pSlow;
pNode2 = pHead->pNext;
while (1)
{
pNode1 = pNode1->pNext;
pNode2 = pNode2->pNext;
if (pNode1 == pNode2)
{
return pNode1;
}
}
}
return NULL;
}