当前位置: 首页 > article >正文

【go/方法记录】cgo静态库编译以及使用dlv定位cgo崩溃问题

目录

  • 说在前面
  • 文件树
  • 静态库编译
  • cgo使用
  • 崩溃模拟
  • 使用dlv定位崩溃
  • 参考

说在前面

  • 测试环境:WSL2
  • go版本:go version go1.23.1 linux/amd64
  • gcc版本:gcc (Ubuntu 11.4.0-1ubuntu1~22.04) 11.4.0
  • cmake版本:3.22.1

文件树

├── buffer # go package
│   ├── buffer.go
│   ├── buffer_go.h
│   └── libbuffer.a
├── c # c/c++源代码
│   ├── CMakeLists.txt # cmake
│   ├── buffer # c/c++源代码
│   │   ├── buffer.h
│   │   ├── buffer_go.cpp
│   │   └── buffer_go.h
│   ├── lib # 静态库目录
│   │   └── libbuffer.a
│   └── main.cpp
└── main.go

静态库编译

  • 这部分和go无关,按照正常的静态库编译走就行,这里我使用cmake进行编译
  • buffer.h
    #ifndef __BUFFER_H__
    #define __BUFFER_H__
    #include <string>
    
    struct Buffer {
        std::string* s_;
    
        Buffer(int size) {
            this->s_ = new std::string(size, char('\0'));
        }
        ~Buffer() {
            delete this->s_;
        }
    
        int Size() const {
            return this->s_->size();
        }
        char* Data() {
            return (char*)this->s_->data();
        }
    };
    
    #endif
    
  • 然后我们需要对其进行封装,这部分可以参考这里
  • buffer_go.h
    #define DLLIMPORT
    
    #ifdef __cplusplus
    extern "C" {
    #endif
    
    typedef struct Buffer_T Buffer_T;
    
    Buffer_T* NewBuffer(int size);
    void DeleteBuffer(Buffer_T* p);
    int BufferSize(Buffer_T* p);
    
    #ifdef __cplusplus
    }
    #endif
    
  • buffer_go.cpp
    #include "buffer.h"
    #include "buffer_go.h"
    
    #ifdef __cplusplus
    extern "C" {
    #endif
    
    struct Buffer_T: Buffer {
        Buffer_T(int size): Buffer(size) {}
        ~Buffer_T() {}
    };
    
    DLLIMPORT Buffer_T* NewBuffer(int size) {
        auto p = new Buffer_T(size);
        return p;
    }
    
    DLLIMPORT void DeleteBuffer(Buffer_T* p) {
        delete p;
    }
    
    DLLIMPORT int BufferSize(Buffer_T* p) {
        return p->Size();
    }
    
    #ifdef __cplusplus
    }
    #endif
    
  • 然后就是cmake
    cmake_minimum_required(VERSION 3.2)
    project(Buffer)
    set(CMAKE_BUILD_TYPE "RELEASE")
    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
    
    # 设置编译后库文件目录
    set(LIBRARY_OUTPUT_PATH ${PROJECT_SOURCE_DIR}/lib)
    
    include_directories(${PROJECT_SOURCE_DIR}/buffer)
    # 添加编译可执行文件
    aux_source_directory(${PROJECT_SOURCE_DIR}/buffer SRC)
    
    add_library(buffer STATIC ${SRC})
    add_executable(buffer_exe
            main.cpp
            )
    
    # 链接主程序
    target_link_libraries(buffer_exe
            PRIVATE
            buffer
            )
    
  • 执行编译
    cd ./c
    cmake .
    make
    
    动态库将生成在目录./c/lib

cgo使用

  • 首先将buffer_go.hlibbuffer.a拷贝到./buffer目录下,并创建buffer.go文件。注意,以下注释中的#include "buffer_go.h"import "C"不要有空行
  • buffer.go
    package buffer
    
    // #cgo CFLAGS: -I.
    // #cgo CXXFLAGS: -std=c++11
    // #cgo LDFLAGS: -L./ -lbuffer -lstdc++
    //
    // #include "buffer_go.h"
    import "C"
    
    type BufferT C.Buffer_T
    
    func NewBuffer(size int) *BufferT {
    	p := C.NewBuffer(C.int(size))
    	return (*BufferT)(p)
    }
    
    func DeleteBuffer(p *BufferT) {
    	C.DeleteBuffer((*C.Buffer_T)(p))
    }
    
    func BufferSize(p *BufferT) C.int {
    	return C.BufferSize((*C.Buffer_T)(p))
    }
    
  • 然后是main.go
    package main
    
    import (
    	"fmt"
    )
    
    func main() {
    	b := buffer.NewBuffer(2)
    	fmt.Println(buffer.BufferSize(b))
    	buffer.DeleteBuffer(b)
    }
    
  • 执行程序输出
    ~/cgotest$ go run main.go
    2
    

崩溃模拟

  • 正常go中的崩溃,例如空指针调用等是可以通过recover处理的,例如

    func main() {
    
    	go func() {
    		defer func() {
    			if err := recover(); err != nil {
    				fmt.Println("err: ", string(debug.Stack()))
    			}
    		}()
    
    		time.Sleep(5 * time.Second)
    
    		var b uint32
    		var a uint32
    
    		_ = b / a
    	}()
    
    	var i int
    	for {
    		time.Sleep(time.Second)
    
    		i++
    		fmt.Println(i)
    	}
    }
    

    可以看到进程可以继续运行

    ~/cgotest$ go run main.go
    1
    2
    3
    4
    err:  goroutine 18 [running]:
    runtime/debug.Stack()
            /usr/local/go/src/runtime/debug/stack.go:26 +0x5e
    main.main.func1.1()
            /home/xx/cgotest/main.go:14 +0x2a
    panic({0x49cb60?, 0x54d840?})
            /usr/local/go/src/runtime/panic.go:785 +0x132
    main.main.func1()
            /home/xx/cgotest/main.go:23 +0x3f
    created by main.main in goroutine 1
            /home/xx/cgotest/main.go:11 +0x1a
    
    5
    6
    
  • 而对于cgo中的崩溃,目前go是没法进行recover的,会导致进程直接崩溃

    package main
    
    import (
    	"cgotest/cgotest/buffer"
    	"fmt"
    	"runtime/debug"
    	"time"
    )
    
    func main() {
    
    	go func() {
    		defer func() {
    			if err := recover(); err != nil {
    				fmt.Println("err: ", string(debug.Stack()))
    			}
    		}()
    
    		time.Sleep(5 * time.Second)
    		b := buffer.NewBuffer(2)
    		buffer.DeleteBuffer(b)
    
    		b = nil
    		fmt.Println(buffer.BufferSize(b))
    	}()
    
    	var i int
    	for {
    		time.Sleep(time.Second)
    
    		i++
    		fmt.Println(i)
    	}
    }
    
    ~/cgotest$ go run main.go
    1
    2
    3
    4
    SIGSEGV: segmentation violation
    PC=0x4930b4 m=5 sigcode=1 addr=0x0
    signal arrived during cgo execution
    
    goroutine 6 gp=0xc000007dc0 m=5 mp=0xc000100008 [syscall]:
    runtime.cgocall(0x492550, 0xc000076750)
    
    goroutine 6 gp=0xc000007dc0 m=5 mp=0xc000100008 [syscall]:
    runtime.cgocall(0x492550, 0xc000076750)
            /usr/local/go/src/runtime/cgocall.go:167 +0x4b fp=0xc000076728 sp=0xc0000766f0 pc=0x462f8b
    cgotest/cgotest/buffer._Cfunc_BufferSize(0x0)
            _cgo_gotypes.go:52 +0x47 fp=0xc000076750 sp=0xc000076728 pc=0x475b87
    main.main.func1.BufferSize.3(0x0)
            /home/xx/cgotest/buffer/buffer.go:22 +0x3b fp=0xc000076788 sp=0xc000076750 pc=0x4923fb
    cgotest/cgotest/buffer.BufferSize(...)
            /home/xx/cgotest/buffer/buffer.go:22
    main.main.func1()
            /home/xx/cgotest/main.go:29 +0x6c fp=0xc0000767e0 sp=0xc000076788 pc=0x49234c
    runtime.goexit({})
            /usr/local/go/src/runtime/asm_amd64.s:1700 +0x1 fp=0xc0000767e8 sp=0xc0000767e0 pc=0x46e601
    created by main.main in goroutine 1
            /home/xx/cgotest/main.go:12 +0x1a
    
  • 可以看到进程退出并输出了堆栈信息

使用dlv定位崩溃

  • 虽然崩溃时的堆栈信息有标准输出,但是有时标准输出中的堆栈信息可能会被覆盖掉,少了最前面的信息,这个时候可以开启coredump并使用dlv来定位
  • 启用coredump
    ulimit -c unlimited
    GOTRACEBACK=crash go run main.go
    
    在进程崩溃后会生成coredump文件
  • 查看coredump文件目录
    ~/cgotest$ cat /proc/sys/kernel/core_pattern
    /mnt/wslg/dumps/core.%e
    
    可以看到文件生成在/mnt/wslg/dumps/
    ~/cgotest$ ll /mnt/wslg/dumps/
    total 6684
    -rw------- 1 le   le   83562496 Sep 21 16:04 core.main
    
  • 安装dlv
    go install github.com/go-delve/delve/cmd/dlv@latest
    
    可以在gopath文件夹下找到
    ~/cgotest$ /home/xx/go/bin/
    dlv          gopls        staticcheck
    
  • 使用
    # dlv core 二进制程序 coredump文件
    ~/go/bin/dlv core cgotest /mnt/wslg/dumps/core.main 
    
    结果如下
    ~/cgotest$ ~/go/bin/dlv core cgotest /mnt/wslg/dumps/core.main 
    Type 'help' for list of commands.
    (dlv) bt
     0  0x000000000046fde1 in runtime.raise
        at /usr/local/go/src/runtime/sys_linux_amd64.s:154
     1  0x000000000044b625 in runtime.dieFromSignal
        at /usr/local/go/src/runtime/signal_unix.go:942
     2  0x000000000044bc86 in runtime.sigfwdgo
        at /usr/local/go/src/runtime/signal_unix.go:1154
     3  0x000000000044a625 in runtime.sigtrampgo
        at /usr/local/go/src/runtime/signal_unix.go:432
     4  0x000000000046fde1 in runtime.raise
        at /usr/local/go/src/runtime/sys_linux_amd64.s:153
     5  0x000000000044b625 in runtime.dieFromSignal
        at /usr/local/go/src/runtime/signal_unix.go:942
     6  0x000000000044b1a6 in runtime.crash
        at /usr/local/go/src/runtime/signal_unix.go:1031
    Sending output to pager...
     0  0x000000000046fde1 in runtime.raise
        at /usr/local/go/src/runtime/sys_linux_amd64.s:154
     1  0x000000000044b625 in runtime.dieFromSignal
        at /usr/local/go/src/runtime/signal_unix.go:942
     2  0x000000000044bc86 in runtime.sigfwdgo
        at /usr/local/go/src/runtime/signal_unix.go:1154
     3  0x000000000044a625 in runtime.sigtrampgo
        at /usr/local/go/src/runtime/signal_unix.go:432
     4  0x000000000046fde1 in runtime.raise
        at /usr/local/go/src/runtime/sys_linux_amd64.s:153
     5  0x000000000044b625 in runtime.dieFromSignal
        at /usr/local/go/src/runtime/signal_unix.go:942
     6  0x000000000044b1a6 in runtime.crash
        at /usr/local/go/src/runtime/signal_unix.go:1031
     7  0x000000000044b1a6 in runtime.sighandler
        at /usr/local/go/src/runtime/signal_unix.go:806
     8  0x000000000044a726 in runtime.sigtrampgo
        at /usr/local/go/src/runtime/signal_unix.go:490
     9  0x00000000004930b4 in ???
        at ?:-1
    10  0x000000000049256b in C._cgo_a4c0d8419d5e_Cfunc_BufferSize
        at /tmp/go-build/buffer.cgo2.c:55
    11  0x000000000046e284 in runtime.asmcgocall
        at /usr/local/go/src/runtime/asm_amd64.s:923
    12  0x0000000000000000 in ???
        at ?:-1
    13  0x0000000000462fb5 in runtime.cgocall
        at /usr/local/go/src/runtime/cgocall.go:185
    14  0x0000000000475b87 in cgotest/cgotest/buffer._Cfunc_BufferSize
        at _cgo_gotypes.go:52
    15  0x00000000004923fb in main.main.func1.BufferSize.3
        at ./buffer/buffer.go:22
    16  0x0000000000492345 in cgotest/cgotest/buffer.BufferSize
        at ./buffer/buffer.go:22
    17  0x0000000000492345 in main.main.func1
        at ./main.go:29
    18  0x000000000046e601 in runtime.goexit
        at /usr/local/go/src/runtime/asm_amd64.s:1700
    

参考

  • dlv安装

http://www.kler.cn/news/314462.html

相关文章:

  • 《娱乐至死》
  • BERT模型解读与简单任务实现(论文复现)
  • ChatGPT搭上langchain的知识库RAG应用,效果超预期
  • Vue.js 与 Flask/Django 后端的高效配合指南
  • 动态线程池(五)
  • 【ESP32】ESP-IDF开发 | UART通用异步收发传输器+串口收发例程
  • 深度学习-图像处理篇1.3pytorch神经网络例子
  • 【数据仓库】数据仓库层次化设计
  • vue3(整合版)
  • docker入门总结(附错误处理,持续更新)
  • 如何使用 Python 的 sqlite3 模块操作 SQLite 数据库?
  • mac命令行分卷压缩与合并
  • 长列表加载性能优化
  • python画图1
  • springboot实战学习(6)(用户模块的登录认证)(初识令牌)(JWT)
  • python:给1个整数,你怎么判断是否等于2的幂次方?
  • java.nio.ByteBuffer的 capacity, limit, position, mark
  • 如何打造高效的远程开发团队:最佳实践与挑战
  • 大话C++:第11篇 类的定义与封装
  • Redis——redispluspls库通用命令以及String类型相关接口使用
  • 每日一题--打印闰年
  • 如何使用 Python 连接 MySQL 数据库?什么是 ORM(对象关系映射),如何使用
  • fasterRCNN模型实现飞机类目标检测
  • 果蔬识别系统架构+流程图
  • Hadoop的安装
  • JVM 调优篇7 调优案例2-元空间的优化解决
  • 使用Diskgenius系统迁移
  • 分页插件、代码生成器
  • C#中DataGridView 的 CellPainting 事件的e.Handled = true
  • 银河麒麟V10系统崩溃后的处理