uniapp 整合 OpenLayers - 使用modify修改要素
import { Modify } from "ol/interaction";
修改点、线、面的位置和形状核心代码:
// 修改要素核心代码
modifyFeature() {
this.modify = new Modify({
source: this.lineStringLayer.getSource(),
});
this.map.addInteraction(this.modify);
},
完整代码:
<template>
<div id="map" style="height: 100vh; width: 100vw"></div>
</template>
<script>
import "ol/ol.css";
import { Map, View, Feature } from "ol";
import { OSM, Vector as VectorSource } from "ol/source";
import { Vector as VectorLayer, Tile as TileLayer } from "ol/layer";
import { Point, LineString, Polygon } from "ol/geom";
import { Modify } from "ol/interaction";
export default {
data() {
return {
map: {},
lineStringLayer: {},
modify: {},
};
},
created() {},
mounted() {
this.initMap();
this.addLayer();
this.modifyFeature();
},
computed: {},
methods: {
initMap() {
this.map = new Map({
target: "map",
layers: [
new TileLayer({
source: new OSM(),
}),
],
view: new View({
projection: "EPSG:4326",
center: [104.2979180563, 30.528298024],
zoom: 18,
}),
});
},
addLayer() {
this.lineStringLayer = new VectorLayer({
source: new VectorSource(),
});
this.lineStringLayer.getSource().addFeature(
new Feature({
geometry: new LineString([
[104.2979180563, 30.528298024],
[104.2987389704, 30.527798338],
]),
})
);
this.map.addLayer(this.lineStringLayer);
},
// 修改要素核心代码
modifyFeature() {
this.modify = new Modify({
source: this.lineStringLayer.getSource(), //这里要用source
});
this.map.addInteraction(this.modify);
},
},
};
</script>
此外,可通过this.modify.setActive(false)来禁用modify对象,this.modify.getActive()获取激活状态
修改要素核心代码:
this.lineStringLayer = new VectorLayer({
source: new VectorSource(),
});
this.lineStringLayer.getSource().addFeature(
new Feature({
geometry: new LineString([
[104.2979180563, 30.528298024],
[104.2987389704, 30.527798338],
]),
})
);
this.map.addLayer(this.lineStringLayer);
},
selectFeature() {
this.select = new Select();
this.map.addInteraction(this.select);
},
modifyFeature() {
this.modify = new Modify({
//注意:这里一定要用features属性,不要用source!!!!
features: this.select.getFeatures(),
});
this.map.addInteraction(this.modify);
},