PTA数据结构题目:链表操作集合
寻找结点
插入结点
错误分析
while (prev != NULL && prev->Next != P)
为什么我写成
while (prev->Next != P && prev != NULL)
的时候会发生段错误,这两种写法逻辑上不是一样的吗?
野指针
逻辑顺序导致的潜在风险
在 C 语言中,逻辑与(&&)运算符是短路求值的。这意味着当计算A && B时,如果A为假,就不会再计算B了,因为整个表达式已经确定为假。
当你写成while (prev->Next!= P && prev!= NULL)时,如果prev是NULL,那么prev->Next这个操作会导致段错误。因为NULL指针是不能进行成员访问操作(->)的。而while (prev!= NULL && prev->Next!= P)这种写法先判断prev是否为NULL,只有当prev不为NULL时,才会去访问prev->Next,这样就避免了空指针访问的问题,是一种更安全的写法。
删除结点
代码
#include <stdio.h>
#include <stdlib.h>
#define ERROR NULL
typedef int ElementType;
typedef struct LNode *PtrToLNode;
struct LNode
{
ElementType Data;
PtrToLNode Next;
};
typedef PtrToLNode Position;
typedef PtrToLNode List;
Position Find(List L, ElementType X);
List Insert(List L, ElementType X, Position P);
List Delete(List L, Position P);
int main()
{
List L;
ElementType X;
Position P, tmp;
int N;
L = NULL;
scanf("%d", &N);
while (N--)
{
scanf("%d", &X);
L = Insert(L, X, L);
if (L == ERROR)
printf("Wrong Answer\n");
}
scanf("%d", &N);
while (N--)
{
scanf("%d", &X);
P = Find(L, X);
if (P == ERROR)
printf("Finding Error: %d is not in.\n", X);
else
{
L = Delete(L, P);
printf("%d is found and deleted.\n", X);
if (L == ERROR)
printf("Wrong Answer or Empty List.\n");
}
}
L = Insert(L, X, NULL);
if (L == ERROR)
printf("Wrong Answer\n");
else
printf("%d is inserted as the last element.\n", X);
P = (Position)malloc(sizeof(struct LNode));
tmp = Insert(L, X, P);
if (tmp != ERROR)
printf("Wrong Answer\n");
tmp = Delete(L, P);
if (tmp != ERROR)
printf("Wrong Answer\n");
for (P = L; P; P = P->Next)
printf("%d ", P->Data);
return 0;
}
Position Find(List L, ElementType X)
{
while (L != NULL)
{
if (L->Data == X)
{
return L;
}
L = L->Next;
}
return ERROR;
}
List Insert(List L, ElementType X, Position P)
{
Position new = (Position)malloc(sizeof(struct LNode));
if (new == NULL)
{
return ERROR;
}
new->Data = X;
new->Next = NULL;
if (P == NULL)
{
if (L == NULL)
{
return new;
}
Position last = L;
while (last->Next != NULL)
{
last = last->Next;
}
last->Next = new;
return L;
}
if (P == L)
{
new->Next = L;
return new;
}
Position prev = L;
//反过来写会造成野指针错误,访问空指针
while (prev != NULL && prev->Next != P) // 这里不同
{
prev = prev->Next;
}
if (prev == NULL)
{
free(new);
printf("Wrong Position for Insertion\n");
return ERROR;
}
new->Next = prev->Next;
prev->Next = new;
return L;
}
List Delete(List L, Position P)
{
if (P == NULL)
{
printf("Wrong Position for Deletion\n");
return ERROR;
}
if (P == L)
{
List tmp = L; // 不同
L = L->Next;
free(tmp);
return L;
}
Position prev = L;
while (prev != NULL && prev->Next != P)
{
prev = prev->Next;
}
if (prev == NULL)
{
printf("Wrong Position for Deletion\n");
return ERROR;
}
prev->Next = P->Next;
free(P);
return L;
}