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Qt之屏幕录制设计(十六)

Qt开发 系列文章 - screencap(十六)


目录

前言

一、实现原理

二、实现方式

1.创建录屏窗口

2.录屏窗口类定义

3.自建容器对象定义

4.用户使用

5.效果演示

总结


前言

利用Qt实现屏幕录制设计,可以通过使用Qt自带的类QScreen、QPixmap、QImage来完成一帧图像的抓取,然后自建一个容器对象Gif和缓存变量GifWriter,来存放抓取的一帧帧图像。本篇文章将使用QT来实现一个简易的屏幕录制功能,下面就让我们一起来实现这个录屏功能吧。


一、实现原理

通过Qt自带的类QScreen、QPixmap、QImage完成一帧图像的抓取,首先是通过QScreen获取Windows显示的屏幕,然后将抓取屏幕的QRect(x位置,y位置,宽度,高度)窗口尺寸内容而构造的像素图返回给QPixmap,然后QPixmap将此素图信息按要求的图像格式(本文使用的是Format_RGBA8888像素格式)转换为QImage记录下来。

上一步完成将window桌面上选定的屏幕以图像的方式记录下来,这一步将QImage记录的信息以设定的帧率(即存储速度)保存到自建的容器对象Gif和缓存变量GifWriter中。其中帧率设定可以通过定时器来完成,创建一个按帧率fps来定时的定时器保存QImage在GifWriter中。具体实现方式见下文。

二、实现方式

1.创建录屏窗口

通过代码自建一个需要屏幕录制的窗口GifWidget,大小可以自己定义,代码如下(示例)。

void GifWidget::initControl()
{
    this->setObjectName("GifWidget");
    this->resize(800, 600);
    this->setSizeGripEnabled(true);
    QVBoxLayout *verticalLayout = new QVBoxLayout(this);
    verticalLayout->setSpacing(0);
    verticalLayout->setContentsMargins(11, 11, 11, 11);
    verticalLayout->setObjectName("verticalLayout");
    verticalLayout->setContentsMargins(0, 0, 0, 0);

    widgetTop = new QWidget(this);
    widgetTop->setObjectName("widgetTop");
    widgetTop->setMinimumSize(QSize(0, 35));
    widgetTop->setMaximumSize(QSize(16777215, 35));

    QHBoxLayout *layoutTop = new QHBoxLayout(widgetTop);
    layoutTop->setSpacing(0);
    layoutTop->setContentsMargins(11, 11, 11, 11);
    layoutTop->setObjectName("layoutTop");
    layoutTop->setContentsMargins(0, 0, 0, 0);

    QPushButton *btnIcon = new QPushButton(widgetTop);
    btnIcon->setObjectName("btnIcon");
    QSizePolicy sizePolicy(QSizePolicy::Minimum, QSizePolicy::Expanding);
    sizePolicy.setHorizontalStretch(0);
    sizePolicy.setVerticalStretch(0);
    sizePolicy.setHeightForWidth(btnIcon->sizePolicy().hasHeightForWidth());
    btnIcon->setSizePolicy(sizePolicy);
    btnIcon->setMinimumSize(QSize(35, 0));
    btnIcon->setFlat(true);
    layoutTop->addWidget(btnIcon);

    QLabel *labTitle = new QLabel(widgetTop);
    labTitle->setObjectName("labTitle");
    layoutTop->addWidget(labTitle);

    QSpacerItem *horizontalSpacer = new QSpacerItem(87, 20, QSizePolicy::Expanding, QSizePolicy::Minimum);
    layoutTop->addItem(horizontalSpacer);

    //最小窗口
    QPushButton *btnMinWin = new QPushButton(widgetTop);
    btnMinWin->setObjectName("btnMinWin");
    sizePolicy.setHeightForWidth(btnMinWin->sizePolicy().hasHeightForWidth());
    btnMinWin->setSizePolicy(sizePolicy);
    btnMinWin->setMinimumSize(QSize(35, 0));
    btnMinWin->setFocusPolicy(Qt::NoFocus);
    btnMinWin->setFlat(true);
    layoutTop->addWidget(btnMinWin);
    //最大窗口
    btnMaxWin = new QPushButton(widgetTop);
    btnMaxWin->setObjectName("btnMaxWin");
    sizePolicy.setHeightForWidth(btnMaxWin->sizePolicy().hasHeightForWidth());
    btnMaxWin->setSizePolicy(sizePolicy);
    btnMaxWin->setMinimumSize(QSize(35, 0));
    btnMaxWin->setFocusPolicy(Qt::NoFocus);
    btnMaxWin->setFlat(true);
    layoutTop->addWidget(btnMaxWin);
    //关闭窗口
    QPushButton *btnClose = new QPushButton(widgetTop);
    btnClose->setObjectName("btnClose");
    sizePolicy.setHeightForWidth(btnClose->sizePolicy().hasHeightForWidth());
    btnClose->setSizePolicy(sizePolicy);
    btnClose->setMinimumSize(QSize(35, 0));
    btnClose->setFocusPolicy(Qt::NoFocus);
    btnClose->setFlat(true);
    layoutTop->addWidget(btnClose);
    verticalLayout->addWidget(widgetTop);

    widgetMain = new QWidget(this);
    widgetMain->setObjectName("widgetMain");
    QSizePolicy sizePolicy1(QSizePolicy::Preferred, QSizePolicy::Expanding);
    sizePolicy1.setHorizontalStretch(0);
    sizePolicy1.setVerticalStretch(0);
    sizePolicy1.setHeightForWidth(widgetMain->sizePolicy().hasHeightForWidth());
    widgetMain->setSizePolicy(sizePolicy1);
    verticalLayout->addWidget(widgetMain);

    widgetBottom = new QWidget(this);
    widgetBottom->setObjectName("widgetBottom");
    widgetBottom->setMinimumSize(QSize(0, 45));
    widgetBottom->setMaximumSize(QSize(16777215, 45));

    QHBoxLayout *layoutBottom = new QHBoxLayout(widgetBottom);
    layoutBottom->setSpacing(6);
    layoutBottom->setContentsMargins(11, 11, 11, 11);
    layoutBottom->setObjectName("layoutBottom");
    layoutBottom->setContentsMargins(9, 9, -1, -1);

    QLabel *labFps = new QLabel(widgetBottom);
    labFps->setObjectName("labFps");
    layoutBottom->addWidget(labFps);

    txtFps = new QLineEdit(widgetBottom);
    txtFps->setObjectName("txtFps");
    txtFps->setMaximumSize(QSize(50, 16777215));
    txtFps->setAlignment(Qt::AlignCenter);
    layoutBottom->addWidget(txtFps);

    QLabel *labWidth = new QLabel(widgetBottom);
    labWidth->setObjectName("labWidth");
    layoutBottom->addWidget(labWidth);

    txtWidth = new QLineEdit(widgetBottom);
    txtWidth->setObjectName("txtWidth");
    txtWidth->setEnabled(true);
    txtWidth->setMaximumSize(QSize(50, 16777215));
    txtWidth->setAlignment(Qt::AlignCenter);
    layoutBottom->addWidget(txtWidth);

    QLabel *labHeight = new QLabel(widgetBottom);
    labHeight->setObjectName("labHeight");
    layoutBottom->addWidget(labHeight);

    txtHeight = new QLineEdit(widgetBottom);
    txtHeight->setObjectName("txtHeight");
    txtHeight->setEnabled(true);
    txtHeight->setMaximumSize(QSize(50, 16777215));
    txtHeight->setAlignment(Qt::AlignCenter);
    layoutBottom->addWidget(txtHeight);

    labStatus = new QLabel(widgetBottom);
    labStatus->setObjectName("labStatus");
    QSizePolicy sizePolicy2(QSizePolicy::Expanding, QSizePolicy::Preferred);
    sizePolicy2.setHorizontalStretch(0);
    sizePolicy2.setVerticalStretch(0);
    sizePolicy2.setHeightForWidth(labStatus->sizePolicy().hasHeightForWidth());
    labStatus->setSizePolicy(sizePolicy2);
    labStatus->setAlignment(Qt::AlignCenter);
    layoutBottom->addWidget(labStatus);

    btnStart = new QPushButton(widgetBottom);
    btnStart->setObjectName("btnStart");
    sizePolicy.setHeightForWidth(btnStart->sizePolicy().hasHeightForWidth());
    btnStart->setSizePolicy(sizePolicy);
    layoutBottom->addWidget(btnStart);
    verticalLayout->addWidget(widgetBottom);

    labTitle->setText("录屏工具");
    labFps->setText("帧率");
    labWidth->setText("宽度");
    labHeight->setText("高度");
    btnStart->setText("开始");
    this->setWindowTitle(labTitle->text());

    btnIcon->setIcon(style()->standardIcon(QStyle::SP_ComputerIcon));         // 电脑计算机图标
    btnMinWin->setIcon(style()->standardIcon(QStyle::SP_TitleBarMinButton));  // 最小窗口图标
    btnMaxWin->setIcon(style()->standardIcon(QStyle::SP_TitleBarMaxButton));  // 最大窗口图标
    btnClose->setIcon(style()->standardIcon(QStyle::SP_TitleBarCloseButton)); // 关闭窗口图标

    connect(btnMinWin, SIGNAL(clicked(bool)), this, SLOT(MinWin()));
    connect(btnMaxWin, SIGNAL(clicked(bool)), this, SLOT(MaxWin()));
    connect(btnClose, SIGNAL(clicked(bool)), this, SLOT(closeAll()));
    connect(btnStart, SIGNAL(clicked(bool)), this, SLOT(record()));
    connect(txtWidth, SIGNAL(editingFinished()), this, SLOT(resizeForm()));
    connect(txtHeight, SIGNAL(editingFinished()), this, SLOT(resizeForm()));
}
void GifWidget::initForm()
{
    borderWidth = 3;
    //bgColor = QColor(34, 163, 169);
    bgColor = QColor(255, 163, 169);

    fps = 10;
    txtFps->setText(QString::number(fps));
    gifWriter = 0;

    timer = new QTimer(this);
    timer->setInterval(100);
    connect(timer, SIGNAL(timeout()), this, SLOT(saveImage()));

    this->setAttribute(Qt::WA_TranslucentBackground);
    this->setWindowFlags(Qt::FramelessWindowHint);
    this->installEventFilter(this);

    QStringList qss;
    qss.append("QLabel{color:#ffff00;}");
    qss.append("#btnClose,#btnIcon,btnMinWin,#btnMaxWin{border:none;border-radius:0px;}");
    qss.append("#btnClose :hover{background-color:#ff0000;}");
    qss.append("#btnMinWin:hover{background-color:#1fab89;}");
    qss.append("#btnMaxWin:hover{background-color:#1fab89;}");
    qss.append("#btnClose,btnMinWin,#btnMaxWin{border-top-right-radius:5px;}");
    qss.append("#labTitle{font:bold 16px;}");
    qss.append("#labStatus{font:15px;}");
    this->setStyleSheet(qss.join(""));
}

这段代码完成了自定义屏幕录制窗口的功能、大小、样式,UI显示如下。

2.录屏窗口类定义

上一步完成屏幕录制窗口的功能、大小、样式设计,这一步将给出该录屏窗口对象类GifWidget的定义,并将自建的容器对象Gif和缓存变量GifWriter作为其私有变量,代码如下(示例)。

#include <QDialog>
#include "gif.h"

class QLineEdit;
class QLabel;
class GifWidget : public QDialog
{
    Q_OBJECT
    Q_PROPERTY(int borderWidth READ getBorderWidth WRITE setBorderWidth)
    Q_PROPERTY(QColor bgColor READ getBgColor WRITE setBgColor)
public:
    static GifWidget *Instance();
    explicit GifWidget(QWidget *parent = 0);
protected:
    bool eventFilter(QObject *watched, QEvent *event);
    void resizeEvent(QResizeEvent *);
    void paintEvent(QPaintEvent *);
private:
    static QScopedPointer<GifWidget> self;
    QWidget *widgetTop;         //标题栏
    QWidget *widgetMain;        //中间部分
    QWidget *widgetBottom;      //底部栏
    QLineEdit *txtFps;          //帧率输入框
    QLineEdit *txtWidth;        //宽度输入框
    QLineEdit *txtHeight;       //高度输入框
    QPushButton *btnMaxWin;     //最大化窗口
    QPushButton *btnStart;      //开始按钮
    QLabel *labStatus;          //显示状态信息
    int fps;                    //帧数 100为1s
    int borderWidth;            //边框宽度
    QColor bgColor;             //背景颜色
    int count;                  //帧数计数
    QString fileName;           //保存文件名称
    QRect rectGif;              //截屏区域
    QTimer *timer;              //截屏定时器
    Gif gif;                    //gif类对象
    Gif::GifWriter *gifWriter;  //gif写入对象
public:
    int getBorderWidth()        const;
    QColor getBgColor()         const;
private slots:
    void initControl();
    void initForm();
    void saveImage();
    void record();
    void MinWin();
    void MaxWin();
    void closeAll();
    void resizeForm();
public Q_SLOTS:
    void setBorderWidth(int borderWidth);
    void setBgColor(const QColor &bgColor);
};

3.自建容器对象定义

这一步将完成自建容器对象Gif和缓存变量GifWriter的定义,代码如下(示例):

#ifndef __gif_h__
#define __gif_h__

#include <stdio.h>   // for FILE*
#include <string.h>  // for memcpy and bzero
#include <qdebug.h>
#include <stdint.h>  // for integer typedefs

#ifndef GIF_TEMP_MALLOC
#include <stdlib.h>
#define GIF_TEMP_MALLOC malloc
#endif

#ifndef GIF_TEMP_FREE
#include <stdlib.h>
#define GIF_TEMP_FREE free
#endif

#ifndef GIF_MALLOC
#include <stdlib.h>
#define GIF_MALLOC malloc
#endif

#ifndef GIF_FREE
#include <stdlib.h>
#define GIF_FREE free
#endif

class Gif
{
public:
    int kGifTransIndex;
    struct GifPalette {
        int bitDepth;
        uint8_t r[256];
        uint8_t g[256];
        uint8_t b[256];
        uint8_t treeSplitElt[255];
        uint8_t treeSplit[255];
    };
    // max, min, and abs functions
    int GifIMax(int l, int r) {
        return l > r ? l : r;
    }
    int GifIMin(int l, int r) {
        return l < r ? l : r;
    }
    int GifIAbs(int i) {
        return i < 0 ? -i : i;
    }
    void GifGetClosestPaletteColor(GifPalette *pPal, int r, int g, int b, int &bestInd, int &bestDiff, int treeRoot = 1) {
        // base case, reached the bottom of the tree
        if (treeRoot > (1 << pPal->bitDepth) - 1) {
            int ind = treeRoot - (1 << pPal->bitDepth);
            if (ind == kGifTransIndex) {
                return;
            }
            // check whether this color is better than the current winner
            int r_err = r - ((int32_t)pPal->r[ind]);
            int g_err = g - ((int32_t)pPal->g[ind]);
            int b_err = b - ((int32_t)pPal->b[ind]);
            int diff = GifIAbs(r_err) + GifIAbs(g_err) + GifIAbs(b_err);
            if (diff < bestDiff) {
                bestInd = ind;
                bestDiff = diff;
            }
            return;
        }
        // take the appropriate color (r, g, or b) for this node of the k-d tree
        int comps[3];
        comps[0] = r;
        comps[1] = g;
        comps[2] = b;
        int splitComp = comps[pPal->treeSplitElt[treeRoot]];

        int splitPos = pPal->treeSplit[treeRoot];
        if (splitPos > splitComp) {
            // check the left subtree
            GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot * 2);
            if (bestDiff > splitPos - splitComp) {
                // cannot prove there's not a better value in the right subtree, check that too
                GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot * 2 + 1);
            }
        } else {
            GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot * 2 + 1);
            if (bestDiff > splitComp - splitPos) {
                GifGetClosestPaletteColor(pPal, r, g, b, bestInd, bestDiff, treeRoot * 2);
            }
        }
    }

    void GifSwapPixels(uint8_t *image, int pixA, int pixB) {
        uint8_t rA = image[pixA * 4];
        uint8_t gA = image[pixA * 4 + 1];
        uint8_t bA = image[pixA * 4 + 2];
        uint8_t aA = image[pixA * 4 + 3];
        uint8_t rB = image[pixB * 4];
        uint8_t gB = image[pixB * 4 + 1];
        uint8_t bB = image[pixB * 4 + 2];
        uint8_t aB = image[pixA * 4 + 3];

        image[pixA * 4] = rB;
        image[pixA * 4 + 1] = gB;
        image[pixA * 4 + 2] = bB;
        image[pixA * 4 + 3] = aB;

        image[pixB * 4] = rA;
        image[pixB * 4 + 1] = gA;
        image[pixB * 4 + 2] = bA;
        image[pixB * 4 + 3] = aA;
    }

    // just the partition operation from quicksort
    int GifPartition(uint8_t *image, const int left, const int right, const int elt, int pivotIndex) {
        const int pivotValue = image[(pivotIndex) * 4 + elt];
        GifSwapPixels(image, pivotIndex, right - 1);
        int storeIndex = left;
        bool split = 0;
        for (int ii = left; ii < right - 1; ++ii) {
            int arrayVal = image[ii * 4 + elt];
            if (arrayVal < pivotValue) {
                GifSwapPixels(image, ii, storeIndex);
                ++storeIndex;
            } else if (arrayVal == pivotValue) {
                if (split) {
                    GifSwapPixels(image, ii, storeIndex);
                    ++storeIndex;
                }
                split = !split;
            }
        }
        GifSwapPixels(image, storeIndex, right - 1);
        return storeIndex;
    }

    // Perform an incomplete sort, finding all elements above and below the desired median
    void GifPartitionByMedian(uint8_t *image, int left, int right, int com, int neededCenter) {
        if (left < right - 1) {
            int pivotIndex = left + (right - left) / 2;
            pivotIndex = GifPartition(image, left, right, com, pivotIndex);
            // Only "sort" the section of the array that contains the median
            if (pivotIndex > neededCenter) {
                GifPartitionByMedian(image, left, pivotIndex, com, neededCenter);
            }
            if (pivotIndex < neededCenter) {
                GifPartitionByMedian(image, pivotIndex + 1, right, com, neededCenter);
            }
        }
    }

    // Builds a palette by creating a balanced k-d tree of all pixels in the image
    void GifSplitPalette(uint8_t *image,
                         int numPixels, int firstElt,
                         int lastElt, int splitElt,
                         int splitDist, int treeNode,
                         bool buildForDither, GifPalette *pal) {
        if (lastElt <= firstElt || numPixels == 0) {
            return;
        }
        // base case, bottom of the tree
        if (lastElt == firstElt + 1) {
            if (buildForDither) {
                // Dithering needs at least one color as dark as anything
                // in the image and at least one brightest color -
                // otherwise it builds up error and produces strange artifacts
                if (firstElt == 1) {
                    // special case: the darkest color in the image
                    uint32_t r = 255, g = 255, b = 255;
                    for (int ii = 0; ii < numPixels; ++ii) {
                        r = (uint32_t)GifIMin((int32_t)r, image[ii * 4 + 0]);
                        g = (uint32_t)GifIMin((int32_t)g, image[ii * 4 + 1]);
                        b = (uint32_t)GifIMin((int32_t)b, image[ii * 4 + 2]);
                    }
                    pal->r[firstElt] = (uint8_t)r;
                    pal->g[firstElt] = (uint8_t)g;
                    pal->b[firstElt] = (uint8_t)b;
                    return;
                }

                if (firstElt == (1 << pal->bitDepth) - 1) {
                    // special case: the lightest color in the image
                    uint32_t r = 0, g = 0, b = 0;
                    for (int ii = 0; ii < numPixels; ++ii) {
                        r = (uint32_t)GifIMax((int32_t)r, image[ii * 4 + 0]);
                        g = (uint32_t)GifIMax((int32_t)g, image[ii * 4 + 1]);
                        b = (uint32_t)GifIMax((int32_t)b, image[ii * 4 + 2]);
                    }
                    pal->r[firstElt] = (uint8_t)r;
                    pal->g[firstElt] = (uint8_t)g;
                    pal->b[firstElt] = (uint8_t)b;
                    return;
                }
            }
            // otherwise, take the average of all colors in this subcube
            uint64_t r = 0, g = 0, b = 0;
            for (int ii = 0; ii < numPixels; ++ii) {
                r += image[ii * 4 + 0];
                g += image[ii * 4 + 1];
                b += image[ii * 4 + 2];
            }

            r += (uint64_t)numPixels / 2;  // round to nearest
            g += (uint64_t)numPixels / 2;
            b += (uint64_t)numPixels / 2;

            r /= (uint64_t)numPixels;
            g /= (uint64_t)numPixels;
            b /= (uint64_t)numPixels;

            pal->r[firstElt] = (uint8_t)r;
            pal->g[firstElt] = (uint8_t)g;
            pal->b[firstElt] = (uint8_t)b;
            return;
        }
        // Find the axis with the largest range
        int minR = 255, maxR = 0;
        int minG = 255, maxG = 0;
        int minB = 255, maxB = 0;
        for (int ii = 0; ii < numPixels; ++ii) {
            int r = image[ii * 4 + 0];
            int g = image[ii * 4 + 1];
            int b = image[ii * 4 + 2];
            if (r > maxR) {
                maxR = r;
            }
            if (r < minR) {
                minR = r;
            }
            if (g > maxG) {
                maxG = g;
            }
            if (g < minG) {
                minG = g;
            }
            if (b > maxB) {
                maxB = b;
            }
            if (b < minB) {
                minB = b;
            }
        }
        int rRange = maxR - minR;
        int gRange = maxG - minG;
        int bRange = maxB - minB;
        // and split along that axis. (incidentally, this means this isn't a "proper" k-d tree but I don't know what else to call it)
        int splitCom = 1;
        if (bRange > gRange) {
            splitCom = 2;
        }
        if (rRange > bRange && rRange > gRange) {
            splitCom = 0;
        }

        int subPixelsA = numPixels * (splitElt - firstElt) / (lastElt - firstElt);
        int subPixelsB = numPixels - subPixelsA;
        GifPartitionByMedian(image, 0, numPixels, splitCom, subPixelsA);
        pal->treeSplitElt[treeNode] = (uint8_t)splitCom;
        pal->treeSplit[treeNode] = image[subPixelsA * 4 + splitCom];
        GifSplitPalette(image,              subPixelsA, firstElt, splitElt, splitElt - splitDist, splitDist / 2, treeNode * 2,   buildForDither, pal);
        GifSplitPalette(image + subPixelsA * 4, subPixelsB, splitElt, lastElt,  splitElt + splitDist, splitDist / 2, treeNode * 2 + 1, buildForDither, pal);
    }
    int GifPickChangedPixels(const uint8_t *lastFrame, uint8_t *frame, int numPixels) {
        int numChanged = 0;
        uint8_t *writeIter = frame;
        for (int ii = 0; ii < numPixels; ++ii) {
            if (lastFrame[0] != frame[0] ||
                lastFrame[1] != frame[1] ||
                lastFrame[2] != frame[2]) {
                writeIter[0] = frame[0];
                writeIter[1] = frame[1];
                writeIter[2] = frame[2];
                ++numChanged;
                writeIter += 4;
            }
            lastFrame += 4;
            frame += 4;
        }
        return numChanged;
    }

    void GifMakePalette(const uint8_t *lastFrame,
                        const uint8_t *nextFrame,
                        uint32_t width, uint32_t height,
                        int bitDepth, bool buildForDither,
                        GifPalette *pPal) {
        pPal->bitDepth = bitDepth;

        size_t imageSize = (size_t)(width * height * 4 * sizeof(uint8_t));
        uint8_t *destroyableImage = (uint8_t *)GIF_TEMP_MALLOC(imageSize);
        memcpy(destroyableImage, nextFrame, imageSize);

        int numPixels = (int)(width * height);
        if (lastFrame) {
            numPixels = GifPickChangedPixels(lastFrame, destroyableImage, numPixels);
        }
        const int lastElt = 1 << bitDepth;
        const int splitElt = lastElt / 2;
        const int splitDist = splitElt / 2;
        GifSplitPalette(destroyableImage, numPixels, 1, lastElt, splitElt, splitDist, 1, buildForDither, pPal);
        GIF_TEMP_FREE(destroyableImage);
        // add the bottom node for the transparency index
        pPal->treeSplit[1 << (bitDepth - 1)] = 0;
        pPal->treeSplitElt[1 << (bitDepth - 1)] = 0;
        pPal->r[0] = pPal->g[0] = pPal->b[0] = 0;
    }
    // Implements Floyd-Steinberg dithering, writes palette value to alpha
    void GifDitherImage(const uint8_t *lastFrame, const uint8_t *nextFrame,
                        uint8_t *outFrame, uint32_t width,
                        uint32_t height, GifPalette *pPal) {
        int numPixels = (int)(width * height);

        int32_t *quantPixels = (int32_t *)GIF_TEMP_MALLOC(sizeof(int32_t) * (size_t)numPixels * 4);
        for (int ii = 0; ii < numPixels * 4; ++ii) {
            uint8_t pix = nextFrame[ii];
            int32_t pix16 = int32_t(pix) * 256;
            quantPixels[ii] = pix16;
        }

        for (uint32_t yy = 0; yy < height; ++yy) {
            for (uint32_t xx = 0; xx < width; ++xx) {
                int32_t *nextPix = quantPixels + 4 * (yy * width + xx);
                const uint8_t *lastPix = lastFrame ? lastFrame + 4 * (yy * width + xx) : NULL;
                // Compute the colors we want (rounding to nearest)
                int32_t rr = (nextPix[0] + 127) / 256;
                int32_t gg = (nextPix[1] + 127) / 256;
                int32_t bb = (nextPix[2] + 127) / 256;
                // if it happens that we want the color from last frame, then just write out
                // a transparent pixel
                if (lastFrame &&
                    lastPix[0] == rr &&
                    lastPix[1] == gg &&
                    lastPix[2] == bb) {
                    nextPix[0] = rr;
                    nextPix[1] = gg;
                    nextPix[2] = bb;
                    nextPix[3] = kGifTransIndex;
                    continue;
                }

                int32_t bestDiff = 1000000;
                int32_t bestInd = kGifTransIndex;
                // Search the palete
                GifGetClosestPaletteColor(pPal, rr, gg, bb, bestInd, bestDiff);
                // Write the result to the temp buffer
                int32_t r_err = nextPix[0] - int32_t(pPal->r[bestInd]) * 256;
                int32_t g_err = nextPix[1] - int32_t(pPal->g[bestInd]) * 256;
                int32_t b_err = nextPix[2] - int32_t(pPal->b[bestInd]) * 256;

                nextPix[0] = pPal->r[bestInd];
                nextPix[1] = pPal->g[bestInd];
                nextPix[2] = pPal->b[bestInd];
                nextPix[3] = bestInd;

                // Propagate the error to the four adjacent locations
                // that we haven't touched yet
                int quantloc_7 = (int)(yy * width + xx + 1);
                int quantloc_3 = (int)(yy * width + width + xx - 1);
                int quantloc_5 = (int)(yy * width + width + xx);
                int quantloc_1 = (int)(yy * width + width + xx + 1);

                if (quantloc_7 < numPixels) {
                    int32_t *pix7 = quantPixels + 4 * quantloc_7;
                    pix7[0] += GifIMax(-pix7[0], r_err * 7 / 16);
                    pix7[1] += GifIMax(-pix7[1], g_err * 7 / 16);
                    pix7[2] += GifIMax(-pix7[2], b_err * 7 / 16);
                }

                if (quantloc_3 < numPixels) {
                    int32_t *pix3 = quantPixels + 4 * quantloc_3;
                    pix3[0] += GifIMax(-pix3[0], r_err * 3 / 16);
                    pix3[1] += GifIMax(-pix3[1], g_err * 3 / 16);
                    pix3[2] += GifIMax(-pix3[2], b_err * 3 / 16);
                }
                if (quantloc_5 < numPixels) {
                    int32_t *pix5 = quantPixels + 4 * quantloc_5;
                    pix5[0] += GifIMax(-pix5[0], r_err * 5 / 16);
                    pix5[1] += GifIMax(-pix5[1], g_err * 5 / 16);
                    pix5[2] += GifIMax(-pix5[2], b_err * 5 / 16);
                }
                if (quantloc_1 < numPixels) {
                    int32_t *pix1 = quantPixels + 4 * quantloc_1;
                    pix1[0] += GifIMax(-pix1[0], r_err / 16);
                    pix1[1] += GifIMax(-pix1[1], g_err / 16);
                    pix1[2] += GifIMax(-pix1[2], b_err / 16);
                }
            }
        }
        // Copy the palettized result to the output buffer
        for (int ii = 0; ii < numPixels * 4; ++ii) {
            outFrame[ii] = (uint8_t)quantPixels[ii];
        }
        GIF_TEMP_FREE(quantPixels);
    }
    // Picks palette colors for the image using simple thresholding, no dithering
    void GifThresholdImage(const uint8_t *lastFrame, const uint8_t *nextFrame,
                           uint8_t *outFrame, uint32_t width, uint32_t height,
                           GifPalette *pPal) {
        uint32_t numPixels = width * height;
        for (uint32_t ii = 0; ii < numPixels; ++ii) {
            // if a previous color is available, and it matches the current color,
            // set the pixel to transparent
            if (lastFrame &&
                lastFrame[0] == nextFrame[0] &&
                lastFrame[1] == nextFrame[1] &&
                lastFrame[2] == nextFrame[2]) {
                outFrame[0] = lastFrame[0];
                outFrame[1] = lastFrame[1];
                outFrame[2] = lastFrame[2];
                outFrame[3] = kGifTransIndex;
            } else {
                // palettize the pixel
                int32_t bestDiff = 1000000;
                int32_t bestInd = 1;
                GifGetClosestPaletteColor(pPal, nextFrame[0], nextFrame[1], nextFrame[2], bestInd, bestDiff);

                // Write the resulting color to the output buffer
                outFrame[0] = pPal->r[bestInd];
                outFrame[1] = pPal->g[bestInd];
                outFrame[2] = pPal->b[bestInd];
                outFrame[3] = (uint8_t)bestInd;
            }
            if (lastFrame) {
                lastFrame += 4;
            }
            outFrame += 4;
            nextFrame += 4;
        }
    }

    struct GifBitStatus {
        uint8_t bitIndex;  // how many bits in the partial byte written so far
        uint8_t byte;      // current partial byte

        uint32_t chunkIndex;
        uint8_t chunk[256];   // bytes are written in here until we have 256 of them, then written to the file
    };
    // insert a single bit
    void GifWriteBit(GifBitStatus &stat, uint32_t bit) {
        bit = bit & 1;
        bit = bit << stat.bitIndex;
        stat.byte |= bit;
        ++stat.bitIndex;
        if (stat.bitIndex > 7) {
            // move the newly-finished byte to the chunk buffer
            stat.chunk[stat.chunkIndex++] = stat.byte;
            // and start a new byte
            stat.bitIndex = 0;
            stat.byte = 0;
        }
    }
    // write all bytes so far to the file
    void GifWriteChunk(FILE *f, GifBitStatus &stat) {
        fputc((int)stat.chunkIndex, f);
        fwrite(stat.chunk, 1, stat.chunkIndex, f);

        stat.bitIndex = 0;
        stat.byte = 0;
        stat.chunkIndex = 0;
    }
    void GifWriteCode(FILE *f, GifBitStatus &stat, uint32_t code, uint32_t length) {
        for (uint32_t ii = 0; ii < length; ++ii) {
            GifWriteBit(stat, code);
            code = code >> 1;
            if (stat.chunkIndex == 255) {
                GifWriteChunk(f, stat);
            }
        }
    }
    struct GifLzwNode {
        uint16_t m_next[256];
    };
    // write a 256-color (8-bit) image palette to the file
    void GifWritePalette(const GifPalette *pPal, FILE *f) {
        fputc(0, f);  // first color: transparency
        fputc(0, f);
        fputc(0, f);
        for (int ii = 1; ii < (1 << pPal->bitDepth); ++ii) {
            uint32_t r = pPal->r[ii];
            uint32_t g = pPal->g[ii];
            uint32_t b = pPal->b[ii];
            fputc((int)r, f);
            fputc((int)g, f);
            fputc((int)b, f);
        }
    }
    // write the image header, LZW-compress and write out the image
    void GifWriteLzwImage(FILE *f, uint8_t *image, uint32_t left,
                          uint32_t top,  uint32_t width,
                          uint32_t height, uint32_t delay,
                          GifPalette *pPal) {
        // graphics control extension
        fputc(0x21, f);
        fputc(0xf9, f);
        fputc(0x04, f);
        fputc(0x05, f); // leave prev frame in place, this frame has transparency
        fputc(delay & 0xff, f);
        fputc((delay >> 8) & 0xff, f);
        fputc(kGifTransIndex, f); // transparent color index
        fputc(0, f);
        fputc(0x2c, f); // image descriptor block
        fputc(left & 0xff, f);           // corner of image in canvas space
        fputc((left >> 8) & 0xff, f);
        fputc(top & 0xff, f);
        fputc((top >> 8) & 0xff, f);

        fputc(width & 0xff, f);          // width and height of image
        fputc((width >> 8) & 0xff, f);
        fputc(height & 0xff, f);
        fputc((height >> 8) & 0xff, f);

        //fputc(0, f); // no local color table, no transparency
        //fputc(0x80, f); // no local color table, but transparency

        fputc(0x80 + pPal->bitDepth - 1, f); // local color table present, 2 ^ bitDepth entries
        GifWritePalette(pPal, f);

        const int minCodeSize = pPal->bitDepth;
        const uint32_t clearCode = 1 << pPal->bitDepth;
        fputc(minCodeSize, f); // min code size 8 bits
        GifLzwNode *codetree = (GifLzwNode *)GIF_TEMP_MALLOC(sizeof(GifLzwNode) * 4096);
        memset(codetree, 0, sizeof(GifLzwNode) * 4096);
        int32_t curCode = -1;
        uint32_t codeSize = (uint32_t)minCodeSize + 1;
        uint32_t maxCode = clearCode + 1;

        GifBitStatus stat;
        stat.byte = 0;
        stat.bitIndex = 0;
        stat.chunkIndex = 0;

        GifWriteCode(f, stat, clearCode, codeSize);  // start with a fresh LZW dictionary

        for (uint32_t yy = 0; yy < height; ++yy) {
            for (uint32_t xx = 0; xx < width; ++xx) {
                uint8_t nextValue = image[(yy * width + xx) * 4 + 3];
                // "loser mode" - no compression, every single code is followed immediately by a clear
                //WriteCode( f, stat, nextValue, codeSize );
                //WriteCode( f, stat, 256, codeSize );
                if (curCode < 0) {
                    // first value in a new run
                    curCode = nextValue;
                } else if (codetree[curCode].m_next[nextValue]) {
                    // current run already in the dictionary
                    curCode = codetree[curCode].m_next[nextValue];
                } else {
                    // finish the current run, write a code
                    GifWriteCode(f, stat, (uint32_t)curCode, codeSize);
                    // insert the new run into the dictionary
                    codetree[curCode].m_next[nextValue] = (uint16_t)++maxCode;
                    if (maxCode >= (1ul << codeSize)) {
                        // dictionary entry count has broken a size barrier,
                        // we need more bits for codes
                        codeSize++;
                    }
                    if (maxCode == 4095) {
                        // the dictionary is full, clear it out and begin anew
                        GifWriteCode(f, stat, clearCode, codeSize); // clear tree

                        memset(codetree, 0, sizeof(GifLzwNode) * 4096);
                        codeSize = (uint32_t)(minCodeSize + 1);
                        maxCode = clearCode + 1;
                    }
                    curCode = nextValue;
                }
            }
        }
        // compression footer
        GifWriteCode(f, stat, (uint32_t)curCode, codeSize);
        GifWriteCode(f, stat, clearCode, codeSize);
        GifWriteCode(f, stat, clearCode + 1, (uint32_t)minCodeSize + 1);
        // write out the last partial chunk
        while (stat.bitIndex) {
            GifWriteBit(stat, 0);
        }
        if (stat.chunkIndex) {
            GifWriteChunk(f, stat);
        }

        fputc(0, f); // image block terminator

        GIF_TEMP_FREE(codetree);
    }

    struct GifWriter {
        FILE *f;
        uint8_t *oldImage;
        bool firstFrame;
    };
    bool GifBegin(GifWriter *writer, const char *filename,
                  uint32_t width, uint32_t height,
                  uint32_t delay, int32_t bitDepth = 8,
                  bool dither = false) {
        (void)bitDepth;
        (void)dither; // Mute "Unused argument" warnings
#if defined(_MSC_VER) && (_MSC_VER >= 1400)
        writer->f = 0;
        fopen_s(&writer->f, filename, "wb");
#else
        writer->f = fopen(filename, "wb");
#endif
        if (!writer->f) {
            return false;
        }

        writer->firstFrame = true;

        // allocate
        writer->oldImage = (uint8_t *)GIF_MALLOC(width * height * 4);
        fputs("GIF89a", writer->f);

        // screen descriptor
        fputc(width & 0xff, writer->f);
        fputc((width >> 8) & 0xff, writer->f);
        fputc(height & 0xff, writer->f);
        fputc((height >> 8) & 0xff, writer->f);

        fputc(0xf0, writer->f);  // there is an unsorted global color table of 2 entries
        fputc(0, writer->f);     // background color
        fputc(0, writer->f);     // pixels are square (we need to specify this because it's 1989)

        fputc(0, writer->f);
        fputc(0, writer->f);
        fputc(0, writer->f);
        // color 1: also black
        fputc(0, writer->f);
        fputc(0, writer->f);
        fputc(0, writer->f);

        if (delay != 0) {
            // animation header
            fputc(0x21, writer->f); // extension
            fputc(0xff, writer->f); // application specific
            fputc(11, writer->f); // length 11
            fputs("NETSCAPE2.0", writer->f); // yes, really
            fputc(3, writer->f); // 3 bytes of NETSCAPE2.0 data

            fputc(1, writer->f); // JUST BECAUSE
            fputc(0, writer->f); // loop infinitely (byte 0)
            fputc(0, writer->f); // loop infinitely (byte 1)

            fputc(0, writer->f); // block terminator
        }
        return true;
    }
    bool GifWriteFrame(GifWriter *writer, const uint8_t *image,
                       uint32_t width, uint32_t height,
                       uint32_t delay, int bitDepth = 8, bool dither = false) {
        if (!writer->f) {
            return false;
        }

        const uint8_t *oldImage = writer->firstFrame ? NULL : writer->oldImage;
        writer->firstFrame = false;

        GifPalette pal;
        GifMakePalette((dither ? NULL : oldImage), image, width, height, bitDepth, dither, &pal);
        if (dither) {
            GifDitherImage(oldImage, image, writer->oldImage, width, height, &pal);
        } else {
            GifThresholdImage(oldImage, image, writer->oldImage, width, height, &pal);
        }
        GifWriteLzwImage(writer->f, writer->oldImage, 0, 0, width, height, delay, &pal);
        return true;
    }
    bool GifEnd(GifWriter *writer) {
        if (!writer->f) {
            return false;
        }
        fputc(0x3b, writer->f); // end of file
        fclose(writer->f);
        GIF_FREE(writer->oldImage);
        writer->f = NULL;
        writer->oldImage = NULL;
        return true;
    }
};
#endif

4.用户使用

创建完上面的GifWidget对象后,用户对象frmGifWidget需要调用/使用它,具体含义实现如下。

#include "frmgifwidget.h"
#include "ui_frmgifwidget.h"
#include "gifwidget.h"
frmGifWidget::frmGifWidget(QWidget *parent) : QWidget(parent), ui(new Ui::frmGifWidget)
{
    ui->setupUi(this);
    v = new vedioplayer;
}
void frmGifWidget::on_pushButton_clicked()
{
    if(ui->pushButton->text() == tr("录 屏")){
        //设置截图窗口置顶显示
        GifWidget::Instance()->setWindowFlags(GifWidget::Instance()->windowFlags() | Qt::WindowStaysOnTopHint);
        GifWidget::Instance()->show();
        ui->pushButton->setText(tr("隐 藏"));
    }
    else if(ui->pushButton->text() == tr("隐 藏")){
        ui->pushButton->setText(tr("录 屏"));
        GifWidget::Instance()->hide();
    }
}

5.效果演示

上述功能代码弄完后,编译运行,显示窗口如下。

  

在效果演示画面上,可以在视频软件界面看到,另一个视频播放功能,这个在上一章节Qt之简易音视频播放器设计(十五)-CSDN博客已经讲解说明。


总结

本文利用Qt设计了一款简易屏幕录制软件,点击即可使用,默认保存的GIF格式,但你也可以保存为其它格式。

博文中相应的工程代码Qt-Case.zip 利用Qt开发软件进行编的例程,为博文提供案例-CSDN文库。


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