RK3568使用C++和FFmpeg进行视频流,并使用自带GPU加速
在RK3568平台上使用C++和FFmpeg进行视频流处理时,可以利用GPU加速解码。RK3568芯片集成了Mali-G52 GPU,支持硬件加速的视频解码。以下是一个基本的示例,展示如何使用FFmpeg和RK3568的GPU加速来拉取视频流。
1. 安装FFmpeg和RKMPP
首先,确保你已经安装了FFmpeg和RKMPP(Rockchip Media Process Platform)。RKMPP是Rockchip提供的用于硬件加速的库。
sudo apt-get update
sudo apt-get install ffmpeg
sudo apt-get install librkmpp-dev
2. 编写C++代码
以下是一个简单的C++代码示例,展示如何使用FFmpeg和RKMPP来拉取视频流并进行硬件加速解码。
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/hwcontext.h>
#include <libavutil/error.h>
#include <libavutil/imgutils.h>
#include <libavutil/opt.h>
#include <libswscale/swscale.h>
}
#include <iostream>
#include <stdexcept>
#define HARDWARE_DEVICE_TYPE AV_HWDEVICE_TYPE_DRM
void handle_error(int errnum) {
char errbuf[AV_ERROR_MAX_STRING_SIZE];
av_strerror(errnum, errbuf, sizeof(errbuf));
throw std::runtime_error(errbuf);
}
int main(int argc, char* argv[]) {
if (argc < 2) {
std::cerr << "Usage: " << argv[0] << " <input_url>" << std::endl;
return 1;
}
const char* input_url = argv[1];
av_register_all();
avformat_network_init();
AVFormatContext* format_ctx = avformat_alloc_context();
if (!format_ctx) {
std::cerr << "Could not allocate format context" << std::endl;
return 1;
}
if (avformat_open_input(&format_ctx, input_url, nullptr, nullptr) < 0) {
std::cerr << "Could not open input " << input_url << std::endl;
return 1;
}
if (avformat_find_stream_info(format_ctx, nullptr) < 0) {
std::cerr << "Could not find stream information" << std::endl;
return 1;
}
int video_stream_index = -1;
for (unsigned int i = 0; i < format_ctx->nb_streams; i++) {
if (format_ctx->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
video_stream_index = i;
break;
}
}
if (video_stream_index == -1) {
std::cerr << "Could not find video stream" << std::endl;
return 1;
}
AVCodecParameters* codec_params = format_ctx->streams[video_stream_index]->codecpar;
const AVCodec* codec = avcodec_find_decoder(codec_params->codec_id);
if (!codec) {
std::cerr << "Unsupported codec" << std::endl;
return 1;
}
AVCodecContext* codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
std::cerr << "Could not allocate codec context" << std::endl;
return 1;
}
if (avcodec_parameters_to_context(codec_ctx, codec_params) < 0) {
std::cerr << "Could not copy codec parameters to context" << std::endl;
return 1;
}
AVBufferRef* hw_device_ctx = nullptr;
if (av_hwdevice_ctx_create(&hw_device_ctx, HARDWARE_DEVICE_TYPE, nullptr, nullptr, 0) < 0) {
std::cerr << "Could not create hardware device context" << std::endl;
return 1;
}
codec_ctx->hw_device_ctx = av_buffer_ref(hw_device_ctx);
if (avcodec_open2(codec_ctx, codec, nullptr) < 0) {
std::cerr << "Could not open codec" << std::endl;
return 1;
}
AVFrame* frame = av_frame_alloc();
AVFrame* sw_frame = av_frame_alloc();
if (!frame || !sw_frame) {
std::cerr << "Could not allocate frames" << std::endl;
return 1;
}
AVPacket packet;
while (av_read_frame(format_ctx, &packet) >= 0) {
if (packet.stream_index == video_stream_index) {
if (avcodec_send_packet(codec_ctx, &packet) < 0) {
std::cerr << "Error sending packet for decoding" << std::endl;
break;
}
while (avcodec_receive_frame(codec_ctx, frame) >= 0) {
if (frame->format == AV_PIX_FMT_DRM_PRIME) {
if (av_hwframe_transfer_data(sw_frame, frame, 0) < 0) {
std::cerr << "Error transferring data to software frame" << std::endl;
break;
}
// Process sw_frame here
std::cout << "Frame decoded: " << sw_frame->width << "x" << sw_frame->height << std::endl;
}
}
}
av_packet_unref(&packet);
}
av_frame_free(&frame);
av_frame_free(&sw_frame);
avcodec_free_context(&codec_ctx);
avformat_close_input(&format_ctx);
av_buffer_unref(&hw_device_ctx);
return 0;
}
3. 编译代码
此处代码仅作参考,建议使用cmake搭建工程后编译测试