当前位置: 首页 > article >正文

WPF中行为与触发器的概念及用法

完全来源于十月的寒流,感谢大佬讲解

一、行为 (Behaviors)

在这里插入图片描述
在这里插入图片描述

behaviors的简单测试

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <Grid>
        <Border x:Name="bord" Width="50" Height="50" Background="Blue">
            <b:Interaction.Behaviors>
                <b:MouseDragElementBehavior></b:MouseDragElementBehavior>
            </b:Interaction.Behaviors>
        </Border>
    </Grid>
</Window>

自定义behaviors测试

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <Grid>
        <Border x:Name="bord" Width="50" Height="50" Background="Blue" RenderTransformOrigin="1.47,0.858">
            <b:Interaction.Behaviors>
                <b:MouseDragElementBehavior></b:MouseDragElementBehavior>
                <local:MyBehaviors></local:MyBehaviors>
            </b:Interaction.Behaviors>
        </Border>
    </Grid>
</Window>
using Microsoft.Xaml.Behaviors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Test_05
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }
    }

    public class MyBehaviors : Behavior<Border>
    {
        protected override void OnAttached()
        {
            //AssociatedObject.Background = Brushes.Green;
            AssociatedObject.MouseEnter += (sender,args) => 
            {
                AssociatedObject.Background = Brushes.Green;
            };
            AssociatedObject.MouseLeave += (sender, args) =>
            {
                AssociatedObject.Background = Brushes.Blue;
            };
        }

        protected override void OnDetaching()
        {
        }
    }
}

点击按钮后清空某个文本框的内容

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <StackPanel>
        <TextBox x:Name="tbox"></TextBox>
        <Button HorizontalAlignment="Left" Content="clear">
            <b:Interaction.Behaviors>
                <local:ClearTextBox Target="{Binding ElementName=tbox}"></local:ClearTextBox>
            </b:Interaction.Behaviors>
        </Button>
    </StackPanel>
</Window>
using Microsoft.Xaml.Behaviors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Test_05
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }
    }

    public class ClearTextBox : Behavior<Button>
    {
        public TextBox Target
        {
            get { return (TextBox)GetValue(TargetProperty); }
            set { SetValue(TargetProperty, value); }
        }

        public static readonly DependencyProperty TargetProperty =
            DependencyProperty.Register("Target", typeof(TextBox), typeof(ClearTextBox), new PropertyMetadata(null));

        protected override void OnAttached()
        {
            AssociatedObject.Click += EmptyText;
        }

        private void EmptyText(object sender, RoutedEventArgs e)
        {
            Target?.Clear();
        }
    }
}

用鼠标滚轮调整文本框中的数字

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <StackPanel>
        <TextBox x:Name="tbox" FontSize="30" Text="0">
            <b:Interaction.Behaviors>
                <local:MouseWheelBehavior MinValue="-100" MaxValue="100" Scale="3"></local:MouseWheelBehavior>
            </b:Interaction.Behaviors>
        </TextBox>
    </StackPanel>
</Window>
using Microsoft.Xaml.Behaviors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Test_05
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }
    }

    public class MouseWheelBehavior : Behavior<TextBox>
    {
        public int MaxValue { get; set; } = 10;
        public int MinValue { get; set; } = -10;
        public int Scale { get; set; } = 1;

        protected override void OnAttached()
        {
            AssociatedObject.MouseWheel += Wheel;
        }

        private void Wheel(object sender, MouseWheelEventArgs e)
        {
            int num = int.Parse(AssociatedObject.Text);

            if (e.Delta > 0)
            {
                num += Scale;
            }
            else
            {
                num -= Scale;
            }
            if (num > MaxValue)
            {
                num = MaxValue;
            }
            if (num < MinValue)
            {
                num = MinValue;
            }
            AssociatedObject.Text = num.ToString();
        }
    }
}

二、触发器 (Triggers)

在这里插入图片描述
示例代码

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <Window.DataContext>
        <local:MainWindowViewModel></local:MainWindowViewModel>
    </Window.DataContext>
    
    <b:Interaction.Triggers>
        <b:EventTrigger EventName="Loaded">
            <b:InvokeCommandAction Command="{Binding LoadedCommand}"></b:InvokeCommandAction>
        </b:EventTrigger>
    </b:Interaction.Triggers>
    <StackPanel>
        <TextBox Name="tbox" Text="{Binding Text}" FontSize="30"></TextBox>
        <Button HorizontalAlignment="Left" Content="Close" FontSize="30">
            <b:Interaction.Triggers>
                <b:EventTrigger EventName="Click">
                    <b:CallMethodAction TargetObject="{Binding RelativeSource={RelativeSource AncestorType=Window}}" MethodName="Close"></b:CallMethodAction>
                    <!--<b:CallMethodAction TargetObject="{Binding Source={x:Static Application.Current}}" MethodName="ShutDown"></b:CallMethodAction>-->
                </b:EventTrigger>
            </b:Interaction.Triggers>
        </Button>
    </StackPanel>
</Window>
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Microsoft.Xaml.Behaviors;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Test_05
{
    /// <summary>
    /// MainWindow.xaml 的交互逻辑
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }
    }

    public class MainWindowViewModel : ObservableObject
    {
        string text;
        public string Text
        {
            get => text; 
            set => SetProperty(ref text, value);
        }

        public AsyncRelayCommand LoadedCommand { get; }

        public MainWindowViewModel()
        {
            LoadedCommand = new AsyncRelayCommand(Loaded);
        }

        private async Task Loaded()
        {
            await Task.Delay(2000);
            Text = "Hello World";
        }
    }
}

Button IsMouseOver 变成红色

<Window x:Class="Test_05.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:Test_05"
        mc:Ignorable="d"
        xmlns:b="http://schemas.microsoft.com/xaml/behaviors"
        Title="MainWindow" Height="450" Width="800">
    <Window.DataContext>
        <local:MainWindowViewModel></local:MainWindowViewModel>
    </Window.DataContext>
    
    <b:Interaction.Triggers>
        <b:EventTrigger EventName="Loaded">
            <b:InvokeCommandAction Command="{Binding LoadedCommand}"></b:InvokeCommandAction>
        </b:EventTrigger>
    </b:Interaction.Triggers>
    <StackPanel>
        <TextBox Name="tbox" Text="{Binding Text}" FontSize="30"></TextBox>
        <Button HorizontalAlignment="Left" Content="Close" FontSize="30" Padding="10">
            <!--<Button.Style>
                <Style TargetType="Button">
                    <Style.Triggers>
                        <DataTrigger Binding="{}"></DataTrigger>
                    </Style.Triggers>
                </Style>
            </Button.Style>-->
            <b:Interaction.Triggers>
                <b:EventTrigger EventName="Click">
                    <!--<b:CallMethodAction TargetObject="{Binding RelativeSource={RelativeSource AncestorType=Window}}" MethodName="Close"></b:CallMethodAction>-->
                    <!--<b:CallMethodAction TargetObject="{Binding Source={x:Static Application.Current}}" MethodName="ShutDown"></b:CallMethodAction>-->
                </b:EventTrigger>
                <b:DataTrigger Binding="{Binding RelativeSource={RelativeSource AncestorType=Button}, Path=IsMouseOver}" Value="True">
                    <b:ChangePropertyAction TargetObject="{Binding RelativeSource={RelativeSource AncestorType=Button}}" PropertyName="Background" Value="Blue"></b:ChangePropertyAction>
                </b:DataTrigger>
            </b:Interaction.Triggers>
        </Button>
    </StackPanel>
</Window>

在这里插入图片描述


http://www.kler.cn/news/134351.html

相关文章:

  • 2023年【广东省安全员C证第四批(专职安全生产管理人员)】考试题库及广东省安全员C证第四批(专职安全生产管理人员)考试试卷
  • 系统时间和JVM的Date时间不一致问题解决
  • .Net6 部署到IIS示例
  • 【电路笔记】-欧姆定律
  • 100套Axure RP大数据可视化大屏模板及通用组件库
  • Linux环境下C++ 接入OpenSSL
  • 无需添加udid,ios企业证书的自助生成方法
  • 系列九、对象的生命周期和GC
  • Linux虚拟机中网络连接的三种方式
  • MySQL 教程 1.1
  • “ /^A-Z:\\{1,2}^/:\*\?<>\|+\.(jpg|gif|png|bmp)$/i ”这个正则表达式的理解
  • 月子会所信息展示服务预约小程序的作用是什么
  • Git-概念与架构
  • C语言 字符函数汇总,模拟实现各字符函数(炒鸡详细)
  • T10 数据增强
  • 树莓派通过网线连接电脑(校园网也能连接),实现SSH连接
  • 深入解析具名导入es6规范中的具名导入是在做解构吗
  • C++二分查找算法:有序矩阵中的第 k 个最小数组和
  • 数据结构 堆
  • 配置iTerm2打开自动执行命令
  • 打开游戏提示xapofx1_5.dll丢失如何修复?xapofx1_5.dll缺失的修复教程分享
  • 从一到无穷大 #19 TagTree,倒排索引入手是否是优化时序数据库查询的通用方案?
  • 滚雪球学Java(09-5):Java中的赋值运算符,你真的掌握了吗?
  • mac 打不开 idea 或者 pycharm 的方法
  • JVM垃圾回收相关概念
  • V100 GPU服务器安装GPU驱动教程
  • C语言二叉树的建立和遍历
  • 【论文复现】DAE:《Annotating and Modeling Fine-grained Factuality in Summarization》
  • 云原生专栏丨基于服务网格的企业级灰度发布技术
  • Go语言常用命令详解(二)