vscode运行已编译好的程序
假设我有一个项目,已经编译好了,需要调试,用gdb命令行调试不熟悉,还是用vscode来调试比较好。
编写Launch.json:
{
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/cmakeBuild/build/bin/abc",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}/cmakeBuild/build/bin",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"preLaunchTask": "",
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": false
},
{
"description": "Set Disassembly Flavor to Intel",
"text": "-gdb-set disassembly-flavor intel",
"ignoreFailures": true
}
],
"envFile": "${workspaceFolder}/.env"
}
]
}
关键点:"preLaunchTask": "",这个是空的,就不会去编译了,直接运行。
envFile的内容跟shell文件一样:
PATH="/opt/qt-5.15.2/bin:./:$PATH"
LD_LIBRARY_PATH="/home/user/work/xxx/cmakeBuuild/build/lib:/usr/local/hdf5/lib:/opt/gt-5.15.2/lib:/usr/local/lib:./:$LD_LIBRARY_PATH"
QT_PLUGIN_PATH="/opt/qt-5.15.2/plugins:$QT_PLUGIN_PATH"
QML2_IMPORT_PATH="/opt/qt-5.15.2/qml:$QMIL2_IMPORT_PATH"
INCLUDEPATH="/opt/qt-5.15.2/include:$INCILUDEPATH"
这个.env会设置环境变量。