Python——贪吃蛇
以下是一个简单的贪吃蛇游戏的Python代码示例:
import pygame
import time
import random
# 初始化 Pygame
pygame.init()
# 定义颜色
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
RED = (255, 0, 0)
GREEN = (0, 255, 0)
BLUE = (0, 0, 255)
# 设置屏幕尺寸
screen_width = 800
screen_height = 600
screen = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption("贪吃蛇游戏")
# 游戏帧率
clock = pygame.time.Clock()
snake_block_size = 20
# 字体设置
font_style = pygame.font.SysFont(None, 50)
score_font = pygame.font.SysFont(None, 35)
def your_score(score):
value = score_font.render("Your Score: " + str(score), True, WHITE)
screen.blit(value, [0, 0])
def our_snake(snake_block_size, snake_list):
for x in snake_list:
pygame.draw.rect(screen, GREEN, [x[0], x[1], snake_block_size, snake_block_size])
# 游戏主循环
def game_loop():
game_over = False
game_quit = False
x1 = screen_width / 2
y1 = screen_height / 2
x1_change = 0
y1_change = 0
snake_list = []
snake_length = 1
foodx = round(random.randrange(0, screen_width - snake_block_size) / 20.0) * 20.0
foody = round(random.randrange(0, screen_height - snake_block_size) / 20.0) * 20.0
while not game_quit:
while game_over == True:
screen.fill(BLACK)
message = font_style.render("Game Over! Press Q-Quit or C-Play Again", True, WHITE)
screen.blit(message, [screen_width / 6, screen_height / 3])
your_score(snake_length - 1)
pygame.display.update()
# 游戏结束等待用户输入
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_quit = True
game_over = False
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_quit = True
game_over = False
if event.key == pygame.K_c:
game_loop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_quit = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block_size
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block_size
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block_size
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block_size
x1_change = 0
if x1 >= screen_width or x1 < 0 or y1 >= screen_height or y1 < 0:
game_over = True
x1 += x1_change
y1 += y1_change
screen.fill(BLACK)
pygame.draw.rect(screen, RED, [foodx, foody, snake_block_size, snake_block_size])
snake_head = []
snake_head.append(x1)
snake_head.append(y1)
snake_list.append(snake_head)
if len(snake_list) > snake_length:
del snake_list[0]
for x in snake_list[:-1]:
if x == snake_head:
game_over = True
our_snake(snake_block_size, snake_list)
your_score(snake_length - 1)
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, screen_width - snake_block_size) / 20.0) * 20.0
foody = round(random.randrange(0, screen_height - snake_block_size) / 20.0) * 20.0
snake_length += 1
clock.tick(10)
pygame.quit()
quit()
game_loop()
这个代码使用Pygame库来创建一个简单的贪吃蛇游戏。在游戏中,玩家通过键盘控制贪吃蛇的移动方向,目标是吃到食物并尽可能多地增长长度。如果贪吃蛇碰到边界或自己的身体,游戏结束。游戏过程中会显示当前的分数。