Linux下的socket编程
概述
下面是一个通用的server端程序源码,用于实现两个client之间的通信。
功能
1、接收user的命令cmd消息,并将cmd消息发送到dev;
2、接收dev的应答ack消息,并将ack消息发送到user;
架构实现
通过6个线程实现。
thread_init_user
用于创建user socket,并创建接收user cmd的线程recv_cmd_from_user 和将ack发送给user的线程send_ack_to_user
recv_cmd_from_user
用于接收user客户端的cmd,并激活send_ack_to_user线程
send_ack_to_user
将user cmd发送到设备
thread_init_dev
用于创建dev socket,并创建将cmd发送给dev的线程send_cmd_to_dev 和接收dev ack的线程recv_ack_from_dev
send_cmd_to_dev
用于将user客户端的cmd 发送到dev客户端
recv_ack_from_dev
用于接收dev客户端的ack,并激活send_ack_to_user
注意要点
客户端断开后,server端相应的线程会收到长度为0的信息,收到此消息后,要退出这个线程,同时通知这个客户端的发送线程退出。
源码
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <termios.h>
#include <pthread.h>
#include <termios.h>
#include <string.h>
#include <dlfcn.h>
#include <sys/types.h>
#include <sys/time.h>
#include <dirent.h>
#include <signal.h>
#include <net/if.h>
#include <sys/ioctl.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <errno.h>
#include <netinet/tcp.h>
#include <string.h>
#include <stdbool.h>
#include <linux/rtnetlink.h>
#include <netinet/ether.h>
#include <semaphore.h>
#define FRAME_LEN_MAX 256
static sem_t sem_recv_user;
static sem_t sem_send_dev;
static sem_t sem_recv_ack_start;
static sem_t sem_recv_ack_end;
static unsigned char g_cmd_frame[FRAME_LEN_MAX];
static int g_cmd_frame_len;
static unsigned char g_ack_frame[FRAME_LEN_MAX];
static int g_ack_frame_len;
static bool g_user_thread_exit;
static bool g_dev_thread_exit;
static void *recv_cmd_from_user(void *arg)
{
int fd = 0;
int ret = 0;
if (!arg) {
printf("[%s] arg is NULL!\n", __FUNCTION__);
return NULL;
}
fd = *(int *)arg;
if (fd < 0) {
printf("[%s] invailed arg!\n", __FUNCTION__);
return NULL;
}
printf("[%s] thread run\n", __FUNCTION__);
while (1) {
ret = recv(fd, g_cmd_frame, FRAME_LEN_MAX, 0);
printf("[%s] recv ret:%d!\n", __FUNCTION__, ret);
if(ret <= 0) {
//当用户客户端断开时,会走这里,本进程退出,同时发送信号量通知另个一线程退出
g_user_thread_exit = 1;
sem_post(&sem_recv_ack_start);
break;
}
g_cmd_frame_len = ret;
sem_post(&sem_recv_user);
}
close(fd);
pthread_exit(NULL);
}
static void *send_cmd_to_dev(void *arg)
{
int fd = 0;
int ret = 0;
if (!arg) {
printf("[%s] arg is NULL!\n", __FUNCTION__);
return NULL;
}
fd = *(int *)arg;
if (fd < 0) {
printf("[%s] invailed arg!\n", __FUNCTION__);
return NULL;
}
printf("[%s] thread run\n", __FUNCTION__);
while (1) {
sem_wait(&sem_recv_user);
if(g_dev_thread_exit) {
break;
}
ret = send(fd, g_cmd_frame, g_cmd_frame_len, 0);
printf("[%s] send to client:%d ret:%d!\n", __FUNCTION__, fd, ret);
if(ret <= 0) {
break;
}
sem_post(&sem_send_dev);
}
close(fd);
pthread_exit(NULL);
}
static void *recv_ack_from_dev(void *arg)
{
int fd = 0;
int ret = 0;
if (!arg) {
printf("[%s] arg is NULL!\n", __FUNCTION__);
return NULL;
}
fd = *(int *)arg;
if (fd < 0) {
printf("[%s] invailed arg!\n", __FUNCTION__);
return NULL;
}
printf("[%s] thread run\n", __FUNCTION__);
while (1) {
sem_wait(&sem_send_dev);//dev客户端主动发送命令会被阻塞,直到user客户端发送命令
sem_post(&sem_recv_ack_start);
ret = recv(fd, g_ack_frame, FRAME_LEN_MAX);
printf("[%s] recv ret:%d!\n", __FUNCTION__, ret);
if(ret <= 0) {
g_dev_thread_exit = 1;
sem_post(&sem_recv_user);
break;
}
g_ack_frame_len = ret;
sem_post(&sem_recv_ack_end);
}
close(fd);
pthread_exit(NULL);
}
static void *send_ack_to_user(void *arg)
{
int fd = 0;
int ret = 0;
if (!arg) {
printf("[%s] arg is NULL!\n", __FUNCTION__);
return NULL;
}
fd = *(int *)arg;
if (fd < 0) {
printf("[%s] invailed arg!\n", __FUNCTION__);
return NULL;
}
printf("[%s] thread run\n", __FUNCTION__);
while (1) {
struct timespec ts;
sem_wait(&sem_recv_ack_start);
if(g_user_thread_exit) {
break;
}
#if 0
//对应答时间有要求,可以打开这里
if (clock_gettime(CLOCK_REALTIME, &ts) == -1)
printf("[%s] ERROR:get current time failed\n",__FUNCTION__);
ts.tv_nsec += 10 * MS_TO_NS;
ret = sem_timedwait(&sem_recv_dev_end, &ts);
#else
sem_wait(&sem_recv_dev_end);
#endif
ret = send(fd, g_ack_frame, g_ack_frame_len);
printf("[%s] send to client:%d ret:%d!\n", __FUNCTION__, fd, ret);
if (ret <= 0) {
break;
}
}
close(fd);
pthread_exit(NULL);
}
void *thread_init_user(void *arg)
{
struct sockaddr_in server_addr;
struct sockaddr_in client_addr;
pthread_t tid_rx;
pthread_t tid_tx;
int server_fd = 0;
int client_fd = 0;
int ret = 0;
int addr_size = sizeof(client_addr);
int port = *(int *)arg;
server_fd = socket(AF_INET, SOCK_STREAM, 0);
if(server_fd < 0){
printf("[%s] socket failed! port:%d\n", __FUNCTION__, port);
return NULL;
}
printf("[%s] socket sucess! server_fd:%d, port:%d\n", __FUNCTION__,server_fd, port);
bzero( &server_addr, sizeof(struct sockaddr_in) );
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = inet_addr((const char*)IP_ADDR_DFLT);
server_addr.sin_port = htons(port);
if(bind(server_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
printf("[%s] bind failed!\n", __FUNCTION__);
return NULL;
}
printf("[%s] bind sucess! server_fd:%d\n", __FUNCTION__,server_fd);
if (listen(server_fd, 10) == -1) {
printf("[%s] listen failed!\n", __FUNCTION__);
return NULL;
}
printf("[%s] listen sucess! server_fd:%d\n\n", __FUNCTION__,server_fd);
set_socket_alive(server_fd);
while (server_fd != -1) {
client_fd = accept(server_fd, (struct sockaddr *)&client_addr, &addr_size);
if (client_fd < 0) {
printf("[%s] accept failed: %d!\n", __FUNCTION__, client_fd);
sleep(1);
continue;
}
g_user_thread_exit = 0;
printf("[%s] client: %d connected!\n", __FUNCTION__, client_fd);
ret = pthread_create(&tid_rx, NULL, recv_cmd_from_user, &client_fd);
if(ret != 0) {
continue;
}
pthread_detach(tid_rx);
ret = pthread_create(&tid_tx, NULL, send_ack_to_user, &client_fd);
if(ret != 0) {
continue;
}
pthread_detach(tid_tx);
}
return NULL;
}
void *thread_init_dev(void *arg)
{
struct sockaddr_in server_addr;
struct sockaddr_in client_addr;
pthread_t tid_rx;
pthread_t tid_tx;
int server_fd = 0;
int client_fd = 0;
int ret = 0;
int addr_size = sizeof(client_addr);
int port = *(int *)arg;
server_fd = socket(AF_INET, SOCK_STREAM, 0);
if(server_fd < 0){
printf("[%s] socket failed!\n", __FUNCTION__);
return NULL;
}
printf("[%s] socket sucess! server_fd:%d, port:%d\n", __FUNCTION__,server_fd, port);
bzero( &server_addr, sizeof(struct sockaddr_in) );
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = inet_addr((const char*)IP_ADDR_DFLT);
server_addr.sin_port = htons(port);
if(bind(server_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
printf("[%s] bind failed!\n", __FUNCTION__);
return NULL;
}
printf("[%s] bind sucess! server_fd:%d\n", __FUNCTION__,server_fd);
if (listen(server_fd, 10) == -1) {
printf("[%s] listen failed!\n", __FUNCTION__);
return NULL;
}
printf("[%s] listen sucess! server_fd:%d\n\n", __FUNCTION__,server_fd);
set_socket_alive(server_fd);
while (server_fd != -1) {
client_fd = accept(server_fd, (struct sockaddr *)&client_addr, &addr_size);
if (client_fd < 0) {
printf("[%s] accept failed: %d!\n", __FUNCTION__, client_fd);
sleep(1);
continue;
}
g_dev_thread_exit = 0;
printf("[%s] client: %d connected!\n", __FUNCTION__, client_fd);
ret = pthread_create(&tid_rx, NULL, recv_ack_from_dev, &client_fd);
if(ret != 0) {
continue;
}
pthread_detach(tid_rx);
ret = pthread_create(&tid_tx, NULL, send_cmd_to_dev, &client_fd);
if(ret != 0) {
continue;
}
pthread_detach(tid_tx);
}
return NULL;
}
int main(int argc, char *argv[])
{
int user_port = PORT_USER;
int dev_port = PORT_DEV;
pthread_t thread_user;
pthread_t thread_dev;
pthread_attr_t attr;
if(argc >= 2)
user_port = auto_convert_0x(argv[1]);
if(argc >= 3)
dev_port = auto_convert_0x(argv[2]);
printf("[%s]user_port:%d, dev_port:%d\n", __FUNCTION__, user_port, dev_port);
sem_init(&sem_recv_user,0,0);
sem_init(&sem_send_dev,0,0);
sem_init(&sem_recv_ack_start,0,0);
sem_init(&sem_recv_ack_end,0,0);
pthread_attr_init (&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
if (0 != pthread_create(&thread_user, &attr, thread_init_user, (void *)&user_port)) {
printf("[%s] thread_user init failed\n", __FUNCTION__);
return 0;
}
sleep(1);
if (0 != pthread_create(&thread_dev, &attr, thread_init_dev, (void *)&dev_port)) {
printf("[%s] thread_dev init failed\n", __FUNCTION__);
return 0;
}
while(1) {
sleep(UINT32_MAX);
}
return 0;
}
参考文档
linux下的Socket网络编程教程_linux socket 编程示例-CSDN博客