【Android】蓝牙电话HFP连接源码分析
一、概述
在Android系统中,HF(Hands-Free Profile)客户端与AG(Audio Gateway)端之间的HFP(Hands-Free Profile)连接是蓝牙音频通信的重要组成部分。这一过程涉及多个层次和组件的协同工作,从Java层的BluetoothHeadsetClient开始,一直到C++层的蓝牙核心协议栈。
1.1. 初始连接请求
连接过程始于HF客户端(如车载蓝牙设备)上的应用程序调用BluetoothHeadsetClient的connect函数。这一调用标志着连接请求的发起,是整个连接流程的起点。
1.2. 状态机处理
随后,该连接请求被传递给一个状态机进行处理。状态机是Android蓝牙栈中用于管理蓝牙设备连接状态的重要组件。在接收到连接请求后,状态机会根据当前的状态和事件来决定下一步的动作。
在HFP连接过程中,状态机会经历多个状态的切换,包括但不限于:
-
IDLE:初始状态,等待连接请求。
-
CONNECTING:正在尝试建立连接。
-
CONNECTED:连接已成功建立。
-
DISCONNECTED:连接已断开。
1.3. C++接口调用
在状态机确定需要继续推进连接过程后,会调用到底层的C++接口。这些接口是Android蓝牙协议栈与蓝牙硬件之间的桥梁,负责执行实际的连接操作。
1.4. 蓝牙设备队列管理
在C++层,蓝牙设备的管理是通过一个设备队列来实现的。这个队列维护了所有待连接的蓝牙设备信息。当HF客户端发起连接请求时,该设备会被添加到队列中,并等待蓝牙核心栈的处理。
1.5. 实际连接操作
蓝牙核心栈在接收到连接请求后,会开始执行实际的连接操作。这包括:
-
SDP服务搜索:服务发现协议(SDP)用于在蓝牙设备间搜索可用的服务。在HFP连接中,SDP用于查找AG端提供的HFP服务。
-
建立RFCOMM通道:RFCOMM是一种基于蓝牙的串行通信协议,用于在蓝牙设备间建立可靠的连接。在找到AG端的HFP服务后,HF客户端会与AG端建立一个RFCOMM通道作为通信的媒介。
-
L2CAP连接:逻辑链路控制和适配协议层(L2CAP)是蓝牙协议栈中的数据传输层。在RFCOMM通道建立之前,HF客户端和AG端之间需要先建立一个L2CAP连接。
1.6. 状态机切换与事件处理
在整个连接过程中,状态机会根据连接的状态和发生的事件进行切换和处理。例如,当SDP服务搜索完成时,状态机会从“搜索中”状态切换到“已找到服务”状态,并触发相应的事件处理逻辑。
二、源码分析
connect
packages/modules/Bluetooth/android/app/src/com/android/bluetooth/hfp/HeadsetService.java
@RequiresPermission(android.Manifest.permission.MODIFY_PHONE_STATE)
public boolean connect(BluetoothDevice device) {
if (getConnectionPolicy(device) == BluetoothProfile.CONNECTION_POLICY_FORBIDDEN) {
Log.w(TAG, "connect: CONNECTION_POLICY_FORBIDDEN, device=" + device + ", "
+ Utils.getUidPidString());
return false;
}
ParcelUuid[] featureUuids = mAdapterService.getRemoteUuids(device);
if (!BluetoothUuid.containsAnyUuid(featureUuids, HEADSET_UUIDS)) { // 检查这些UUID中是否包含任何与HFP相关的UUID
Log.e(TAG, "connect: Cannot connect to " + device + ": no headset UUID, "
+ Utils.getUidPidString());
return false;
}
synchronized (mStateMachines) {
Log.i(TAG, "connect: device=" + device + ", " + Utils.getUidPidString());
HeadsetStateMachine stateMachine = mStateMachines.get(device);
if (stateMachine == null) {
stateMachine = HeadsetObjectsFactory.getInstance()
.makeStateMachine(device, mStateMachinesThread.getLooper(), this,
mAdapterService, mNativeInterface, mSystemInterface);
mStateMachines.put(device, stateMachine);
}
int connectionState = stateMachine.getConnectionState();
if (connectionState == BluetoothProfile.STATE_CONNECTED
|| connectionState == BluetoothProfile.STATE_CONNECTING) {
Log.w(TAG, "connect: device " + device
+ " is already connected/connecting, connectionState=" + connectionState);
return false;
}
List<BluetoothDevice> connectingConnectedDevices =
getDevicesMatchingConnectionStates(CONNECTING_CONNECTED_STATES);
boolean disconnectExisting = false;
if (connectingConnectedDevices.size() >= mMaxHeadsetConnections) {
// When there is maximum one device, we automatically disconnect the current one
if (mMaxHeadsetConnections == 1) {
disconnectExisting = true;
} else {
Log.w(TAG, "Max connection has reached, rejecting connection to " + device);
return false;
}
}
if (disconnectExisting) {
for (BluetoothDevice connectingConnectedDevice : connectingConnectedDevices) {
disconnect(connectingConnectedDevice);
}
setActiveDevice(null);
}
stateMachine.sendMessage(HeadsetStateMachine.CONNECT, device); // 向状态机发送一个连接消息
}
return true;
}
processMessage(CONNECT)
packages/modules/Bluetooth/android/app/src/com/android/bluetooth/hfpclient/HeadsetClientStateMachine.java
@Override
public synchronized boolean processMessage(Message message) {
logD("Connected process message: " + message.what);
if (mCurrentDevice == null) {
Log.e(TAG, "ERROR: mCurrentDevice is null in Connected");
return NOT_HANDLED;
}
switch (message.what) {
case CONNECT:
BluetoothDevice device = (BluetoothDevice) message.obj;
if (mCurrentDevice.equals(device)) {
// already connected to this device, do nothing
break;
}
mNativeInterface.connect(device);
break;
...
处理与蓝牙耳机(HFP客户端)相关的各种状态变化。
mNativeInterface.connect
packages/modules/Bluetooth/android/app/src/com/android/bluetooth/hfpclient/NativeInterface.java
/**
* Connect to the specified paired device
*
* @param device target device
* @return True on success, False on failure
*/
@VisibleForTesting
public boolean connect(BluetoothDevice device) {
return connectNative(getByteAddress(device));
}
Java层与底层原生代码(C/C++编写的)之间的桥梁。
connectNative
/packages/modules/Bluetooth/android/app/jni/com_android_bluetooth_hfpclient.cpp
static jboolean connectNative(JNIEnv* env, jobject /* object */,
jbyteArray address) {
std::shared_lock<std::shared_mutex> lock(interface_mutex);
if (!sBluetoothHfpClientInterface) return JNI_FALSE;
jbyte* addr = env->GetByteArrayElements(address, NULL);
if (!addr) {
jniThrowIOException(env, EINVAL);
return JNI_FALSE;
}
bt_status_t status =
sBluetoothHfpClientInterface->connect((const RawAddress*)addr);
if (status != BT_STATUS_SUCCESS) {
log::error("Failed AG connection, status: {}", bt_status_text(status));
}
env->ReleaseByteArrayElements(address, addr, 0);
return (status == BT_STATUS_SUCCESS) ? JNI_TRUE : JNI_FALSE;
}
connectNative函数是一个native method,通过JNI(Java Native Interface)从Java层接收调用,并尝试建立到指定蓝牙地址的HFP(Hands-Free Profile)客户端连接。
协议栈代码分析见【Bluedroid】HFP连接流程源码分析(一)-CSDN博客
连接回调处理。
connection_state_cb
/packages/modules/Bluetooth/android/app/jni/com_android_bluetooth_hfpclient.cpp
static void connection_state_cb(const RawAddress* bd_addr,
bthf_client_connection_state_t state,
unsigned int peer_feat,
unsigned int chld_feat) {
std::shared_lock<std::shared_mutex> lock(callbacks_mutex);
CallbackEnv sCallbackEnv(__func__);
if (!sCallbackEnv.valid() || mCallbacksObj == NULL) return;
ScopedLocalRef<jbyteArray> addr(sCallbackEnv.get(), marshall_bda(bd_addr));
if (!addr.get()) return;
log::debug("state {} peer_feat {} chld_feat {}", state, peer_feat, chld_feat);
sCallbackEnv->CallVoidMethod(mCallbacksObj, method_onConnectionStateChanged,
(jint)state, (jint)peer_feat, (jint)chld_feat,
addr.get());
}
connection_state_cb是一个回调函数,用于通知Java层的Bluetooth HFP客户端关于连接状态的变化。
onConnectionStateChanged
/packages/modules/Bluetooth/android/app/src/com/android/bluetooth/hfpclient/NativeInterface.java
// Callbacks from the native back into the java framework. All callbacks are routed via the
// Service which will disambiguate which state machine the message should be routed through.
@VisibleForTesting
void onConnectionStateChanged(int state, int peerFeat, int chldFeat, byte[] address) {
StackEvent event = new StackEvent(StackEvent.EVENT_TYPE_CONNECTION_STATE_CHANGED);
event.valueInt = state;
event.valueInt2 = peerFeat;
event.valueInt3 = chldFeat;
event.device = getDevice(address);
// BluetoothAdapter.getDefaultAdapter().getRemoteDevice(Utils.getAddressStringFromByte
// (address));
if (DBG) {
Log.d(TAG, "Device addr " + event.device + " State " + state);
}
HeadsetClientService service = HeadsetClientService.getHeadsetClientService();
if (service != null) {
service.messageFromNative(event);
} else {
Log.w(TAG, "Ignoring message because service not available: " + event);
}
}
Android Bluetooth HFP(Hands-Free Profile)客户端Java层与从本地(native)代码回调到Java框架相关的部分。onConnectionStateChanged方法是一个回调方法,它接收来自本地层的连接状态变化通知。
messageFromNative
packages/modules/Bluetooth/android/app/src/com/android/bluetooth/hfpclient/HeadsetClientService.java
// Handle messages from native (JNI) to java
public void messageFromNative(StackEvent stackEvent) {
Objects.requireNonNull(stackEvent.device,
"Device should never be null, event: " + stackEvent);
HeadsetClientStateMachine sm = getStateMachine(stackEvent.device,
isConnectionEvent(stackEvent));
if (sm == null) {
throw new IllegalStateException(
"State machine not found for stack event: " + stackEvent);
}
sm.sendMessage(StackEvent.STACK_EVENT, stackEvent);
}
Android Bluetooth HFP客户端Java层中处理来自本地(JNI)回调消息的一部分。messageFromNative方法负责接收一个封装了蓝牙堆栈事件的StackEvent对象,并根据该事件中的信息将事件分发给相应的状态机(HeadsetClientStateMachine)进行处理。
processMessage(EVENT_TYPE_CONNECTION_STATE_CHANGED)
packages/modules/Bluetooth/android/app/src/com/android/bluetooth/hfpclient/HeadsetClientStateMachine.java
@Override
public synchronized boolean processMessage(Message message) {
logD("Connecting process message: " + message.what);
switch (message.what) {
case CONNECT:
case CONNECT_AUDIO:
case DISCONNECT:
deferMessage(message);
break;
case StackEvent.STACK_EVENT:
StackEvent event = (StackEvent) message.obj;
logD("Connecting: event type: " + event.type);
switch (event.type) {
...
case StackEvent.EVENT_TYPE_CMD_RESULT:
logD("Connecting: CMD_RESULT valueInt:" + event.valueInt
+ " mQueuedActions.size=" + mQueuedActions.size());
if (!mQueuedActions.isEmpty()) {
logD("queuedAction:" + mQueuedActions.peek().first);
}
Pair<Integer, Object> queuedAction = mQueuedActions.poll();
if (queuedAction == null || queuedAction.first == NO_ACTION) {
break;
}
switch (queuedAction.first) {
case SEND_ANDROID_AT_COMMAND:
if (event.valueInt == StackEvent.CMD_RESULT_TYPE_OK) {
Log.w(TAG, "Received OK instead of +ANDROID");
} else {
Log.w(TAG, "Received ERROR instead of +ANDROID");
}
setAudioPolicyRemoteSupported(false);
transitionTo(mConnected);
break;
default:
Log.w(TAG, "Ignored CMD Result");
break;
}
break;
...
default:
Log.w(TAG, "Message not handled " + message);
return NOT_HANDLED;
}
return HANDLED;
}
HeadsetClientStateMachine类中的processMessage方法负责处理从消息队列中接收到的消息,并根据消息类型执行相应的操作。
enter(Connected)
@Override
public void enter() {
logD("Enter Connected: " + getCurrentMessage().what);
mAudioWbs = false;
mAudioSWB = false;
mCommandedSpeakerVolume = -1;
if (mPrevState == mConnecting) {
broadcastConnectionState(mCurrentDevice, BluetoothProfile.STATE_CONNECTED,
BluetoothProfile.STATE_CONNECTING);
if (mHeadsetService != null) {
mHeadsetService.updateInbandRinging(mCurrentDevice, true);
}
MetricsLogger.logProfileConnectionEvent(
BluetoothMetricsProto.ProfileId.HEADSET_CLIENT);
} else if (mPrevState != mAudioOn) {
String prevStateName = mPrevState == null ? "null" : mPrevState.getName();
Log.e(TAG, "Connected: Illegal state transition from " + prevStateName
+ " to Connected, mCurrentDevice=" + mCurrentDevice);
}
mService.updateBatteryLevel();
}
HeadsetClientStateMachine状态机中的enter方法,该方法在状态机进入“Connected”(已连接)状态时被调用。enter方法通常用于执行进入新状态时需要立即执行的操作,如初始化状态变量、发送广播、更新服务等。
broadcastConnectionState
packages/modules/Bluetooth/android/app/src/com/android/bluetooth/hfpclient/HeadsetClientStateMachine.java
// This method does not check for error condition (newState == prevState)
private void broadcastConnectionState(BluetoothDevice device, int newState, int prevState) {
logD("Connection state " + device + ": " + prevState + "->" + newState);
/*
* Notifying the connection state change of the profile before sending
* the intent for connection state change, as it was causing a race
* condition, with the UI not being updated with the correct connection
* state.
*/
Intent intent = new Intent(BluetoothHeadsetClient.ACTION_CONNECTION_STATE_CHANGED); // 表示蓝牙HFP客户端的连接状态发生了变化
intent.putExtra(BluetoothProfile.EXTRA_PREVIOUS_STATE, prevState);
intent.putExtra(BluetoothProfile.EXTRA_STATE, newState);
intent.putExtra(BluetoothDevice.EXTRA_DEVICE, device);
// add feature extras when connected
if (newState == BluetoothProfile.STATE_CONNECTED) {
if ((mPeerFeatures & HeadsetClientHalConstants.PEER_FEAT_3WAY)
== HeadsetClientHalConstants.PEER_FEAT_3WAY) {
intent.putExtra(BluetoothHeadsetClient.EXTRA_AG_FEATURE_3WAY_CALLING, true);
}
if ((mPeerFeatures & HeadsetClientHalConstants.PEER_FEAT_VREC)
== HeadsetClientHalConstants.PEER_FEAT_VREC) {
intent.putExtra(BluetoothHeadsetClient.EXTRA_AG_FEATURE_VOICE_RECOGNITION, true);
}
if ((mPeerFeatures & HeadsetClientHalConstants.PEER_FEAT_REJECT)
== HeadsetClientHalConstants.PEER_FEAT_REJECT) {
intent.putExtra(BluetoothHeadsetClient.EXTRA_AG_FEATURE_REJECT_CALL, true);
}
if ((mPeerFeatures & HeadsetClientHalConstants.PEER_FEAT_ECC)
== HeadsetClientHalConstants.PEER_FEAT_ECC) {
intent.putExtra(BluetoothHeadsetClient.EXTRA_AG_FEATURE_ECC, true);
}
// add individual CHLD support extras
if ((mChldFeatures & HeadsetClientHalConstants.CHLD_FEAT_HOLD_ACC)
== HeadsetClientHalConstants.CHLD_FEAT_HOLD_ACC) {
intent.putExtra(BluetoothHeadsetClient.EXTRA_AG_FEATURE_ACCEPT_HELD_OR_WAITING_CALL,
true);
}
if ((mChldFeatures & HeadsetClientHalConstants.CHLD_FEAT_REL)
== HeadsetClientHalConstants.CHLD_FEAT_REL) {
intent.putExtra(
BluetoothHeadsetClient.EXTRA_AG_FEATURE_RELEASE_HELD_OR_WAITING_CALL, true);
}
if ((mChldFeatures & HeadsetClientHalConstants.CHLD_FEAT_REL_ACC)
== HeadsetClientHalConstants.CHLD_FEAT_REL_ACC) {
intent.putExtra(BluetoothHeadsetClient.EXTRA_AG_FEATURE_RELEASE_AND_ACCEPT, true);
}
if ((mChldFeatures & HeadsetClientHalConstants.CHLD_FEAT_MERGE)
== HeadsetClientHalConstants.CHLD_FEAT_MERGE) {
intent.putExtra(BluetoothHeadsetClient.EXTRA_AG_FEATURE_MERGE, true);
}
if ((mChldFeatures & HeadsetClientHalConstants.CHLD_FEAT_MERGE_DETACH)
== HeadsetClientHalConstants.CHLD_FEAT_MERGE_DETACH) {
intent.putExtra(BluetoothHeadsetClient.EXTRA_AG_FEATURE_MERGE_AND_DETACH, true);
}
}
mService.sendBroadcastMultiplePermissions(intent,
new String[] {BLUETOOTH_CONNECT, BLUETOOTH_PRIVILEGED},
Utils.getTempBroadcastOptions()); // 广播了创建的Intent,同时确保了只有具有相应权限的应用程序才能接收到这个广播
// 通知了HFP客户端连接服务关于连接状态的变化
HfpClientConnectionService.onConnectionStateChanged(device, newState, prevState);
}
负责在蓝牙客户端的状态发生变化时广播这一变化,负责创建并广播包含连接状态和相关功能信息的Intent,并通知相关的服务关于状态的变化。确保蓝牙HFP客户端能够与其他应用程序和服务有效地交互,并提供正确的连接状态信息。
HfpClientConnectionService.onConnectionStateChanged
packages/modules/Bluetooth/android/app/src/com/android/bluetooth/hfpclient/HfpClientConnectionService.java
/**
* Send a device connection state changed event to this service
*/
public static void onConnectionStateChanged(BluetoothDevice device, int newState,
int oldState) {
HfpClientConnectionService service = getInstance();
if (service == null) {
Log.e(TAG, "onConnectionStateChanged: HFP Client Connection Service not started");
return;
}
service.onConnectionStateChangedInternal(device, newState, oldState);
}
当蓝牙HFP设备的连接状态发生变化时,通过HfpClientConnectionService服务来处理这一变化。
onConnectionStateChangedInternal
packages/modules/Bluetooth/android/app/src/com/android/bluetooth/hfpclient/HfpClientConnectionService.java
private void onConnectionStateChangedInternal(BluetoothDevice device, int newState,
int oldState) {
if (newState == BluetoothProfile.STATE_CONNECTED) { // 已连接
if (DBG) {
Log.d(TAG, "Established connection with " + device);
}
HfpClientDeviceBlock block = createBlockForDevice(device);
if (block == null) {
Log.w(TAG, "Block already exists for device= " + device + ", ignoring.");
}
} else if (newState == BluetoothProfile.STATE_DISCONNECTED) {
if (DBG) {
Log.d(TAG, "Disconnecting from " + device);
}
// Disconnect any inflight calls from the connection service.
synchronized (HfpClientConnectionService.this) {
HfpClientDeviceBlock block = mDeviceBlocks.remove(device);
if (block == null) {
Log.w(TAG, "Disconnect for device but no block, device=" + device);
return;
}
block.cleanup();
}
}
AdapterService adapterService = AdapterService.getAdapterService();
if (adapterService != null && adapterService.getRemoteDevices() != null) {
adapterService
.getRemoteDevices()
.handleHeadsetClientConnectionStateChanged(device, oldState, newState);
}
// 通知GATT(Generic Attribute Profile)关于HFP客户端配置文件连接状态的变化
adapterService.notifyProfileConnectionStateChangeToGatt(
BluetoothProfile.HEADSET_CLIENT, oldState, newState);
if (PbapClientService.getPbapClientService() != null) {
PbapClientService.getPbapClientService()
.handleHeadsetClientConnectionStateChanged(device, oldState, newState);
}
if (adapterService != null) {
adapterService.updateProfileConnectionAdapterProperties(
device, BluetoothProfile.HEADSET_CLIENT, newState, oldState);
}
}
负责处理蓝牙HFP客户端设备的连接状态变化,包括建立连接和断开连接时的逻辑处理,以及通知其他相关服务关于连接状态的变化。
至此,HFP连接一完成。
三、关键字
HeadsetClientService|HeadsetClientStateMachine